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Apple acquires popular video editing software company MotionVFX

Apple's latest acquisition could be a hint towards improvements for Final Cut Pro. The tech giant acquired MotionVFX, as seen on the company's website and first reported by MacRumors, which is known for providing plugins, templates, visual effects and more to video editors. MotionVFX currently offers its software for a handful of video-editing apps, like DaVinci Resolve and Adobe Premiere, but is also listed as a trusted Apple partner and found in the Final Cut Pro ecosystem of third-party products.

Apple hasn't revealed an acquisition price nor details of the deal. On its website announcement, MotionVFX wrote that it's "thrilled to embrace" similar values seen with Apple products and that it's the "beginning of something wonderful."

Considering a lot of MotionVFX's tools are designed for Final Cut Pro and Apple's Motion app, we could see native integration of popular visual effects and templates into Apple's app interfaces. It's worth noting that MotionVFX already offers an extension that creates a panel directly in Final Cut Pro for users to browse, download and apply visual effects from its repository. The acquisition could also hint at Apple trying to make its Creator Studio more enticing in the future, since it includes both Final Cut Pro and Motion. However, there hasn't been any clarity on what will happen to MotionVFX's monthly or annual subscription plans, nor its support for competing products.

This article originally appeared on Engadget at https://www.engadget.com/apps/apple-acquires-popular-video-editing-software-company-motionvfx-175429480.html?src=rss

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© MotionVFX

MotionVFX's dashboard on a MacBook
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Encyclopedia Britannica sues OpenAI for copyright and trademark infringement

OpenAI has been hit with another lawsuit. This time, Encyclopedia Britannica took legal action against OpenAI, accusing the company of copyright and trademark infringements, as first reported by Reuters. More specifically, Britannica alleged that OpenAI illegally used its "copyrighted content at a massive scale" when training its AI models. Not just with training, the encyclopedia company claimed that ChatGPT's responses to user queries sometimes contain "full or partial verbatim reproductions of [Britannica's] copyright articles."

Along with claims of copyright violations, Britannica argued that OpenAI was also responsible for trademark infringement. According to the lawsuit, ChatGPT generates "made-up content or 'hallucinations' and falsely attributes them" to Encyclopedia Britannica. The lawsuit doesn't specify an amount for monetary damages, but Britannica is also seeking an injunction to prevent OpenAI from repeating these accusations.

When reached out for comment, a spokesperson for OpenAI told Engadget that, "ChatGPT helps enhance human creativity, advance scientific discovery and medical research, and enable hundreds of millions of people to improve their daily lives. Our models empower innovation, and are trained on publicly available data and grounded in fair use."

It's not the first time that Britannica has filed a lawsuit against an AI company. In September, the company, which owns Merriam-Webster, also sued Perplexity for similar reasons. On the other side, OpenAI is still embroiled in a legal battle with The New York Times, which also sued the AI giant for copyright infringement.

This article originally appeared on Engadget at https://www.engadget.com/ai/encyclopedia-britannica-sues-openai-for-copyright-and-trademark-infringement-164747991.html?src=rss

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© Britannica

Britannica Group filed a lawsuit against OpenAI for copyright and trademark infringements.
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Tech companies are teaming up to combat scammers

A coalition of Big Tech companies is working on a more comprehensive solution to combat online scams. As first reported by Axios, Google, Microsoft, LinkedIn, Meta, Amazon, OpenAI, Adobe, Levi Strauss & Co, Target, Pinterest and Match Group announced the signing of the Industry Accord Against Online Scams and Fraud. The new agreement is meant to put up a united industry-wide front against online fraud and scams, particularly those from sophisticated criminal networks that use multiple platforms.

According to the Axios report, the measures will include adding fraud detection tools, introducing new user security features, and requiring more robust verification for financial transactions. The agreement will also set up best practices for scam detection, prevention and reporting, while encouraging the sharing of information between companies and law enforcement. On the policy side, the coalition will call on the governments to "declare scam prevention a national priority," according to Axios. While these measures are extensive, the report noted that they're all voluntary since the accord doesn't mention any penalties if the companies don't follow through.

Many of the companies involved in the new accord already have experience in dealing with scams found on their own platforms. Earlier this month, Meta announced several new features across Facebook, Messenger and WhatsApp that would alert users about suspicious friend requests or accounts. Last year, LinkedIn introduced a new verification requirement for company recruiters or executives to address scams targeting job seekers on its platform.

Update, March 18, 2026, 9:40AM: This article has been updated to add additional members of the accord and to include its full name, the Industry Accord Against Online Scams and Fraud. 

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/tech-companies-are-teaming-up-to-combat-scammers-144616545.html?src=rss

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© REUTERS / Reuters

FILE PHOTO: People pose for a photo in front of a sign of Meta, the new name for the company formerly known as Facebook, at its headquarters in Menlo Park, California, U.S. October 28, 2021. REUTERS/Nathan Frandino/File Photo
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Arc Raiders replaced some of its AI-generated voice lines, using professional actors instead

In an unexpected twist, humans have taken some jobs back from AI. Embark Studios' CEO Patrick Söderlund recently told GamesIndustry.biz that the studio "re-recorded" some of the AI-generated voice lines in Arc Raiders with human voices, only after its successful launch in October.

"There is a quality difference," Söderlund told GamesIndustry.biz. "A real professional actor is better than AI; that's just how it is."

With Arc Raiders' player count peaking at nearly half a million users on Steam, the game's breakout success was still marred by its use of text-to-speech AI. While there was no generative AI used for the visuals of the extraction shooter, Embark Studios paid its actors for approval to license their voices for text-to-speech AI, according to Söderlund. Even though Söderlund said that the text-to-speech AI was reserved for lines "that aren't as essential to the immersion of the experience," many players weren't happy with this creative decision.

Responding to the criticism, Embark Studios is seemingly reversing course and relying more on its voice actors. Söderlund said that the studio pays its voice actors for their time in the recording booth and will "continue to bring many of them back as we carry on updating the game." However, it's important to note that Söderlund told GamesIndustry.biz that "some" of the AI-generated lines were replaced by voice actors, which could indicate that the studio isn't looking to completely ditch its text-to-speech AI anytime soon.

This article originally appeared on Engadget at https://www.engadget.com/gaming/arc-raiders-replaced-some-of-its-ai-generated-voice-lines-with-professional-actors-184915627.html?src=rss

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© Embark Studios

Gameplay screenshot of Embark Studios' Arc Raiders extraction shooter.
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Anthropic is doubling Claude's usage limits during off-peak hours for the next two weeks

To capitalize on Claude's recent spike in popularity, Anthropic is offering a limited-time promotion that doubles usage limits for anyone using its AI chatbot during off-peak hours. From March 13 to March 27, users on Free, Pro, Max, and Team plans will get double the usage limits in a five-hour window when using Claude outside weekday hours between 8 AM and 2 PM ET. According to Anthropic, the promotion is automatic, and users don't have to enable anything to get the benefits.

A small thank you to everyone using Claude: We’re doubling usage outside our peak hours for the next two weeks. pic.twitter.com/W7TEBPditq

— Claude (@claudeai) March 14, 2026

Anthropic said that this promotion applies to anyone using Claude on web, desktop or mobile, but also with Cowork, Claude Code, Claude for Excel and Claude for PowerPoint. Previously, Anthropic offered a similar event from December 25 to December 31, doubling usage limits for Pro, Max 5x or Max 20x subscribers. However, Anthropic is targeting an even wider audience with its latest promotion since only Enterprise users are excluded this time around.

Anthropic is marketing the promotion as a "small thank you to everyone using Claude," but it's likely tied to its ongoing battle with the Department of Defense. After refusing to remove certain AI safeguards for the Department of Defense, Anthropic was listed as a supply chain risk and lost its contract with the federal agency. In turn, OpenAI signed a deal with the Department of Defense, leading to many users deciding to boycott ChatGPT in favor of Claude and other AI chatbot options.

This article originally appeared on Engadget at https://www.engadget.com/ai/anthropic-is-doubling-claudes-usage-limits-during-off-peak-hours-for-the-next-two-weeks-163645928.html?src=rss

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© Anthropic

Promotional image of Claude getting double usage limits for a limited time.
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Spotify’s new Taste Profile feature lets users fine-tune their algorithm’s recommendations

You're responsible for your own Spotify algorithm now. On stage at SXSW, Spotify's co-CEO, Gustav Söderström, announced the Taste Profile feature, which allows users to personally customize exactly what they want to listen to, whether it's music, audiobooks or podcasts. This AI-powered feature is still in beta, and it will be available to Premium users in New Zealand in the coming weeks.

From its short video demo, Spotify's Taste Profile feature will show you a summary of your listening habits and offer a "Tell us more" prompt at the bottom. With the new prompt, users can inform the AI what they want to see more of or if they want to get rid of a genre that keeps popping up in their algorithm. Spotify said that the Taste Profile will take into consideration more ambiguous prompts, too, like if you're training for a marathon and want upbeat music or want to listen to news podcasts during your commute to work. Spotify added that Taste Profile is an optional feature, and unwilling users can "leave it and enjoy Spotify as usual."

With Taste Profile, Spotify is continuing its momentum of offering AI features, like the Prompted Playlist feature that was made available last month. Unlike the existing AI Playlist feature, Prompted Playlist lets you put in specific requests to generate a playlist, like only including songs from a specific TV show. Like Taste Profile, the Prompted Playlist feature saw beta testing in New Zealand first, before expanding to US and Canadian users a month later.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/spotifys-new-taste-profile-feature-lets-users-fine-tune-their-algorithms-recommendations-191104626.html?src=rss

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© Spotify

Spotify will let users edit their listening preferences for music, podcasts and audiobooks with the Taste Profile feature.
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Trump administration will reportedly get $10 billion for brokering the TikTok deal

There may have been some extra incentive for the Trump administration to get the TikTok US deal done. According to a report from The Wall Street Journal, the Trump administration is set to receive a total of $10 billion in the deal that allowed TikTok to remain in the US. The new investors who acquired stakes in the US entity of TikTok already paid a $2.5 billion fee to the administration when the deal closed in January, but WSJ's latest report noted that the group of investors would continue to make payments until the total hits $10 billion.

After a group of investors, which includes Oracle along with the Silver Lake and MGX investment firms, acquired stakes in the US-based TikTok entity called TikTok USDS Joint Venture, the WSJ previously reported that the administration would receive a "multibillion-dollar fee" for its work on the deal. To better contextualize the recently-revealed $10 billion fee the Trump administration is receiving, the US entity of TikTok was valued at $14 billion by Vice President JD Vance.

The Trump administration has previously involved itself in major deals with other US corporations. Last year, the administration invested $8.9 billion into Intel and received a nearly 9 percent equity stake. In terms of unprecedented windfalls, the Trump administration also received a Boeing 747-8 as a gift from the Qatari government in May.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/trump-administration-will-reportedly-get-10-billion-for-brokering-the-tiktok-deal-180954979.html?src=rss

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© REUTERS / Reuters

TikTok logo is placed on a U.S. flag in this illustration taken September 24, 2025. REUTERS/Dado Ruvic/Illustration
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Meta is reportedly planning to cut up to 20 percent of its staff in upcoming layoffs

Meta could be preparing for one of the largest layoffs in its history, according to a Reuters report. The tech giant is planning to cut about 20 percent of its workforce, according to the outlet's sources. According to the report, neither a date nor the exact number of layoffs has been finalized yet.

However, Reuters reported that Meta's top executives have told "other senior leaders" to start "planning how to pare back." In its latest financial report, the company's employee headcount was 78,865 as of December 31, 2025, while revenue reached nearly $60 billion for the fourth quarter and more than $200 billion for the entire year. A Meta spokesperson told Reuters that this was "speculative reporting about theoretical approaches."

Meta is no stranger to major layoffs. Earlier this year, Meta targeted about 1,000 employees in its layoffs with the Reality Labs division that's responsible for the company's virtual reality and metaverse efforts. Early last year, Meta laid off about five percent of its workforce, following a smaller round of firings that same month. Meanwhile, the company has been spending heavily to acquire AI startups, like Moltbook, a social network designed for AI agents, and Manus, a startup focused on AI agents for task automation.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/meta-is-reportedly-planning-to-cut-up-to-20-percent-of-its-staff-in-upcoming-layoffs-160812304.html?src=rss

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© Meta

Meta is planning to lay off 20 percent of its workforce.
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