A Kingdom Hearts anime is coming to Disney+














Have you ever noticed how Walgreens and CVS locations often end up across the street from each other? Well, Call of Duty and Battlefield have a similar thing going on. A mere eight days after the upcoming Call of Duty movie got an official premiere date, lo and behold: There's news from The Hollywood Reporter that a Battlefield movie is on the way.
The project has some heavy-artillery star power attached. Oscar winner Michael B. Jordan (Sinners) is slated to produce and possibly star in the film. Meanwhile, Christopher McQuarrie of Mission Impossible fame is set to write, direct and produce. Naturally, EA will also produce, as the company tries to cash in on the recent wave of Hollywood video game adaptations that don't suck.
The movie's creators are reportedly meeting with studios and streamers as we speak, with an expected bidding war to commence. They're said to have met with Apple and Sony on Thursday. The project's team is reportedly prioritizing a deal that includes a theatrical release.
It's understandable why business types would see the time as right for a Battlefield film adaptation. (And not just because Call of Duty is already doing it.) The latest game in the long-running series, Battlefield 6, was the top-selling game of 2025 — outselling Call of Duty for the first time. After selling over 7 million copies in its first three days, it went on to surpass an estimated 20 million sales before the end of the year. Whichever studio pays big bucks for this project will try to ride that wave.
The Call of Duty movie, meanwhile, is scheduled for release on June 30, 2028. The Paramount project has tapped Taylor Sheridan (Yellowstone) to co-write the screenplay and produce, with Peter Berg (Friday Night Lights) set to direct.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/a-battlefield-movie-adaptation-is-on-the-way-possibly-starring-michael-b-jordan-201906079.html?src=rss
©
People aren't thrilled with Paramount these days. After all, corporate consolidation and the transformation of CBS News into state media tend to do that. But here's someone who may not have chosen the… wisest form of protest. The Straits Times reports (via Gizmodo) that Singapore police have arrested a 26-year-old man for leaking Paramount's The Legend of Aang: The Last Airbender.
The film, part of the Avatar: The Last Airbender franchise, was initially scheduled for a theatrical release. But after two delays, it was later moved to Paramount+, where it’s set to debut later this year. Naturally, hardcore fans of the franchise bristled at the prospect of the highly anticipated entry skipping theaters. Paramount's scant marketing apparently didn't help either.
However, many have already seen the movie, allegedly thanks to the unnamed 26-year-old in question. Singapore police said he gained remote access to a server and downloaded the film. He then posted parts of it online. After the leak, Paramount changed the movie's name to Avatar Aang: The Last Airbender — perhaps to try to prevent casual fans' searches from turning up info about the leak.
The man is being investigated for unauthorized access to computer material. He could face a maximum of seven years in prison, a fine of up to $50,000, or both.
Earlier this month, The Hollywood Reporter interviewed the X account holder @ImStillDissin, who posted the clips. (Although we can speculate that this may be the man currently in custody, that’s unconfirmed.) The interview revealed a rather, shall we say, blasé approach to the incident. He said he figured posting clips from the movie was no biggie since the film is a streaming-only release. "I saw it's just a Paramount+ thing, so I decided I'd troll a little bit," the leaker said.
The leaked clips spread rapidly. Despite pleas from 4Chan posters to share the entire film, @ImStillDissin resisted. However, someone else shared the full movie by April 13. Naturally, that file has since circulated far and wide.
So, good luck with that official October 9 streaming release, Paramount. You're gonna need it.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/singapore-police-arrest-alleged-the-legend-of-aang-the-last-airbender-leaker-183954803.html?src=rss
©
Bandai Namco and A24 have announced that the Elden Ring movie will hit theaters on March 3, 2028. Filming is set to begin in the next several weeks. The movie was first revealed over a year ago, so this is a welcome update.
We also got a full cast announcement, though the companies haven't said who or what everyone is portraying. The cast includes Kit Connor from Heartstopper, Ben Whishaw from the beloved Paddington movies and Cailee Spaeny from Alien: Romulus. Peter Serafinowicz, Jonathan Pryce, Nick Offerman and Sonoya Mizuno will also appear in the film.
Elden Ring will be written and directed by Alex Garland, fresh off the harrowing Civil War. Garland has directed plenty of sci-fi, with credits like Ex Machina, Annihilation and the woefully underrated TV show Devs. He hasn't, however, made any legit fantasy, so we'll have to see how he handles the magic-filled continent known as The Lands Between.
In any event, we have nearly two years before finding out. By that time, theaters will have already experienced two new Avengers and Star Wars films. Elden Ring, the game, is getting some new DLC content this year with armor sets, weapons and skins.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-elden-ring-movie-hits-theaters-on-march-3-2028-154411670.html?src=rss©
© Bandai Namco/FromSoftware
Director Jon Favreau (Iron Man, The Jungle Book) hasn't been shy about embracing new technology for filmmaking. While producing The Mandalorian for Disney+, he was one of the first filmmakers to use ILM's massive LED screens, AKA "The Volume," to produce more realistic lighting and backgrounds on studio sets. For the feature film The Mandalorian and Grogu, which hits theaters May 22, Favreau recently revealed that he had Disney build an Apple Vision Pro app to preview its full IMAX scope during filming.
"So I'm making an IMAX movie, and I'm looking at a TV screen, and no matter how big your TV screen is it's not an IMAX screen," Favreau said in a recent episode of The Town podcast. "We built software so that I can pop on my Apple Vision Pro and be sitting in an IMAX movie theater and see the full aspect ratio when we're lining a shot up. And I can watch that take and see what people will see."
Favreau isn't the first director to use the Apple Vision Pro — Wicked filmmaker Jon Chu also used it to handle post-production work — but he's the first to specifically mention using the headset for IMAX production. That's still a relatively limited use case for the Apple Vision Pro, but it's one that could be useful to future filmmakers. With its large field of view and sharp micro-OLED screens, the Apple Vision Pro is one of the only ways to replicate the experience of watching a large IMAX screen at home. (The Meta Quest 3 comes in as a close second.)
In general, Favreau says he's more excited about using existing consumer technology in the filmmaking process than AI. He mentions using the Unreal Engine to previsualize special effects on The Mandalorian and his previous films, and he believes the quality from game engines could be good enough to make it into final productions down the line.
"This is what the animation industry has understood from the beginning," he said. "Get it right before you ever paint a cel."
This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-mandalorian-and-grogu-director-used-apple-vision-pro-to-preview-the-film-in-imax-140331311.html?src=rss©
The rules of Exit 8, both the cult indie game and the recent film adaptation, are simple: You're stuck in a subway station that loops around endlessly. If you notice any anomalies on your current loop, you turn around. If everything is the same, you keep going forward. Each successful guess takes you to a new entrance where the loop recurs, until you reach the end of the labyrinth, Exit 8 itself.
It's a setup that perfectly suits a first-person video game, where you can fully control where your character looks and moves. And it's also something director Genki Kawamura deftly replicates in the film through long tracking shots and sweeping camera movements. Even without a controller, or a keyboard and mouse, the viewer remains immersed, looking and listening for any minor changes. Within just a few minutes, the film makes it clear it's not just another thoughtless video game adaptation like The Mario Galaxy Movie — it's an attempt to translate the experience of the game to an entirely new medium.
That's a daunting challenge for most artists, but Kawamura is no stranger to jumping between formats. He's known for producing popular anime films from the likes of Makoto Shinkai and Mamoru Hosoda, including Your Name and Belle. He's also made a name for himself as a best-selling author, with books including the novelization of Exit 8.
Kawamura's perspective for the film came from a conversation with Nintendo's legendary game designer Shigeru Miyamoto, who had mentioned that the greatest games are both fun for the players and people watching them. "So what I tried to do in the film is to really place the audience in the shoes of the player in certain shots... almost like they were watching a live stream of a video game in other scenes," he said in an interview with Engadget (via a translator). "That's kind of structurally the through-line of the film."
The Exit 8 adaptation balances that sense of immersion with a more traditional narrative structure, something the game lacked entirely. As the film begins, we're introduced to a young man standing in a crowded train. A drunken businessman shouts at a mother to quiet crying baby down. Instead of telling the belligerent salaryman to fuck off, the young man plugs in his earbuds and tries to ignore the situation, just like everyone else. He eventually steps off, while the tearful mother suffers through the verbal assault.
It's a scene that anyone who's lived in a crowded city can relate to — the moments where you know you should try to help a stranger, but fear, cowardice or embarrassment hold you back.

Shortly after receiving a call from his ex-girlfriend, who reveals that she's pregnant, the young man stumbles into the Exit 8 loop. At first, it's just a normal subway station, with large poster ads, a photo booth and random maintenance doors. But he quickly notices that the room repeats itself. Thanks to a helpful set of instructions on the wall, he learns that his only way out is to start tracking anomalies, like slight changes in text, or the way a robotic businessman walks past him. And yes, things get freaky quickly.
Kawamura points to his experience working in animation as a major influence for Exit 8. In particular, the works of Satoshi Kon and Katsuhiro Otomo influenced how he externalized what characters were thinking and feeling, as well as how he depicted the interaction of dream and real worlds.
" When we were filming, I told my DP [director of photography] that the main character of this film is the corridor," he said. "And all of our human characters, they have no names, so therefore they're NPCs in this corridor, which is the main character. So I wanted the corridor to almost evoke this feeling in the audience that it has a will of its own. And this yellow Exit 8 sign is almost like this divine God-like being."
Kawamura says he personally views it as the corridor challenging humans who have a guilty conscience, but you can easily read in other meanings. More importantly, Exit 8 isn't merely a faithful recreation of the source material — it adds enough to make a case for existing a separate medium, a challenge many video game adaptations fumble.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/exit-8-is-cinema-for-the-livestreaming-era-151112907.html?src=rss
©
A Call of Duty movie is still happening, but don't hold your breath for it to hit screens any time soon. Today, the popular FPS' social media revealed that the movie's theatrical release date will be June 30, 2028.
A film adaptation of the game franchise was first revealed last year, and shortly after, we learned that Taylor Sheridan and Peter Berg would be serving as the producers. The duo, whose past credits include Friday Night Lights and Yellowstone, will also be co-writing the project under Berg's direction. We still haven't heard anything about the cast, or even what era of the long-running series will be depicted, so it seems like a safe bet that there's still a ways to go before this wraps. But CoD is nothing if not a money-maker, so reimagining it as a summer blockbuster seems pretty expected.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/call-of-duty-movie-arrives-on-june-30-2028-200033481.html?src=rss
©
We finally have a real-deal trailer for the upcoming Street Fighter movie, after a short teaser dropped at The Game Awards last year. This is nearly three minutes of fighting, silly dialogue and, of course, Easter eggs from the games.
To the latter point, there's a scene of Ken beating up a car like in the bonus stages from Street Fighter II and footage of Ryu powering up one of his famous Hadoken fireballs. There's even a cheeky reference to Chun-Li's notoriously-large and powerful thighs. This is all helped along by the fact that the actors all look very silly and mostly accurate to the games.
The plot looks to be fairly standard for this type of adaptation. There's a big, important fighting tournament and Chun-Li is recruiting people from around the globe, acting like the franchise's Nick Fury or something. Ken and Ryu are beefing, M. Bison is involved in a criminal conspiracy (big surprise) and everyone else is punching and/or making snarky asides. It looks campy as hell, which is a good thing.
Street Fighter is directed by Kitao Sakurai, who made the film Bad Trip and was heavily involved with The Eric Andre Show. It hits theaters on October 16.
The cast is actually stacked. Noah Centineo and Andrew Koji lead the film as Ken and Ryu, but Jason Momoa is playing Blanka and Curtis '50 Cent' Jackson is portraying Balrog. Other actors involved include David Dastmalchian, Callina Liang, Cody Rhodes and Orville Peck.
This is the third attempt at a live-action Street Fighter adaptation. The 1994 film is famous for Raul Julia's iconic performance as M. Bison and 2009's Street Fighter: The Legend of Chun-Li is famous for being very bad.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-first-real-trailer-for-the-street-fighter-movie-is-filled-with-crowd-pleasing-moments-153145868.html?src=rss©
© Paramount