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iOS 27 will reportedly come with new AI-powered photo editing tools

Apple reportedly plans to fix bugs and expand the capabilities of Apple Intelligence with the release of iOS 27, iPadOS 27 and macOS 27 year, and it seems like tweaks to the company's AI could go beyond a more functional version of its Siri assistant. Bloomberg reports that this year's software updates will also include new AI-powered photo editing tools that will let users change things like the background and framing of images, too.

You can currently use the Photos app across Apple's operating systems to adjust things like saturation and contrast, apply filters, crop photos or use AI to remove objects with the Clean Up tool. Clean Up will apparently be one of several "Apple Intelligence Tools" after these new updates roll out, Bloomberg writes. Along with Clean Up, users will be able to use "Extend" to expand the background of the photo with generative AI, "Enhance" to automatically improve things like lighting and image quality and "Reframe" to shift the perspective of a photo after it's taken, primarily for Apple's spatial photos.

The new features, if released, will bring Apple's photo-editing tools more in line with competitors like Google and Samsung, though both companies still lap Apple in their willingness to create entirely generated images. Google's Magic Editor feature, which debuted in 2023, still takes the cake in terms of giving users leeway to radically add to and change their photos.

Other than new photo tools, Apple is reportedly also debuting its new version of Siri powered by Google's Gemini models, a standalone Siri app and AI-powered search inside its apps. Apple will likely introduce many of these new features during its WWDC keynote on June 8.

This article originally appeared on Engadget at https://www.engadget.com/ai/ios-27-will-reportedly-come-with-new-ai-powered-photo-editing-tools-194119562.html?src=rss

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XChat, the standalone app for messaging on X, is available on iOS now

XChat, the standalone app for accessing X's messaging feature, is available to download now for iOS. X first suggested it would be stripping direct messaging from X in 2025, but at least for now, XChat is available in the original X app, the web and this new app.

Based on its launch video, the new XChat app offers many of the elements of modern messaging X had already introduced to its chats feature, like the ability to delete and edit messages, block screenshots and send disappearing messages. The new XChat app also supports video and audio calls, and X claims that all messages sent with XChat are end-to-end encrypted.

XChat will also be expected to be the home of any groups that formed around X's Communities feature. The social platform recently announced that it was retiring Communities at the end of May, and suggested that XChat's support for larger group chats could be a worthwhile alternative. XChat's group chats can currently have 350 participants, but X plans to expand that number in the future.

The everything app, which requires 3 apps to use the core product. pic.twitter.com/1aJF4n2par

— camol (@camolNFT) April 23, 2026

Elon Musk's original pitch after he rebranded Twitter as X, was to turn the platform into an "everything app," where things like an algorithmic feed, messaging, job boards and even payments could exist side-by-side. A standalone messaging app seems like the exact opposite of that, but it might also reflect where X finds itself in 2026. The company is now a subsidiary of xAI, and xAI itself is part of SpaceX. Musk's push into AI appears to be the going concern, and cloning something like WeChat might just be less important.

This article originally appeared on Engadget at https://www.engadget.com/apps/xchat-the-standalone-app-for-messaging-on-x-is-available-on-ios-now-214826886.html?src=rss

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Maine governor vetoes bill temporarily banning large data centers in the state

The governor of Maine, Janet Mills, has vetoed a bill that halts the construction of large data centers in the state until the fall of 2027. While the bill passed both houses of the Maine's legislature on April 14, and Mills has suggested she'd support a temporary moratorium, the governor wanted a bill that would exempt an existing data center project in Jay, Maine.

The bill specifically blocked the construction of data centers that consume 20 megawatts of power or more and directs state agencies and other entities to not issue permits unless proposed projects fall under those energy needs. Passing the bill would also require the creation of a "Maine Data Center Coordination Council" that would "provide strategic input, facilitate coordinated state planning considerations and evaluate policy tools to address data center opportunities and related benefits and risks to the State."

While Mills killed this attempt at data center regulation, she said she would sign an executive order calling for the creation of a council like the one proposed in the bill. She also signed LD 713, a bill that prohibits data centers from participating in Maine’s business development tax incentive programs.

Maine is far from the only state pursuing data center bans or temporary blocks. There are at least 12 other states exploring similar legislation, like New York, where lawmakers recently introduced a bill that would block the construction of new data centers for at least three years. At the federal level, Senator Bernie Sanders (I-VT) and Representative Alexandria Ocasio-Cortez (D-NY) endorsed a bill that would not only create a moratorium on new data center construction, but also any upgrades to existing facilities.

Any desire to slow down AI development or the infrastructure that makes it possible runs counter to the demands of tech companies, and the perspective of the Trump administration, who's actively encouraging faster AI buildout in the US. President Donald Trump's recent AI framework even called for the process of building and powering data centers to be streamlined in March.

This article originally appeared on Engadget at https://www.engadget.com/ai/maine-governor-vetoes-bill-temporarily-banning-large-data-centers-in-the-state-210407936.html?src=rss

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The DOJ is backing xAI in its lawsuit against Colorado

The Department of Justice has announced that it's intervening on the behalf of xAI in the company's recent lawsuit against the state of Colorado. xAI first filed the suit in early April in response to a recent Colorado law that requires developers of "high-risk" AI systems (for example, ones used in healthcare, employment or housing) to both disclose and mitigate the risk of algorithmic discrimination in their systems. The law is set to go into effect in June, and the DOJ is now asking a Colorado District Court to declare it unconstitutional.

In xAI's original argument, Colorado Bill SB24-205 violated the company's First Amendment rights by forcing its developers to change how they create AI products and compelling them to align their products with Colorado's views on diversity and discrimination. The DOJ acknowledges those concerns in its complaint, but specifically focuses its argument on the idea that the law violates the Equal Protection Clause of the Fourteenth Amendment.

According to the DOJ, because the law relies on demographics and "statistical disparities" as evidence of discrimination, it will essentially require developers to distort an AI system's outputs and "discriminate based on race, sex, religion and other protected characteristics," a violation of the Fourteenth Amendment. The department also positions Colorado's law as a risk to "the United States' position as the global AI leader," a title the current administration is committed to protecting. 

As both an AI cheerleader and enabler, the Trump administration has been particularly sensitive to the notion of diversity, equity and inclusion being incorporated into AI. President Donald Trump signed several executive orders following the announcement of his "AI Action Plan" in 2025 that specifically called for government agencies to use AI tools that avoid "ideological dogmas such as DEI." He also called for the creation of a task force that could challenge state AI regulation in favor of a federal regulatory framework for AI. The irony is that the DOJ's argument, and the administration's stance in general, are equally idealogical, just in a way that's ahistorical, and ignores the downstream effects of discrimination in the US.

This article originally appeared on Engadget at https://www.engadget.com/ai/the-doj-is-backing-xai-in-its-lawsuit-against-colorado-200500890.html?src=rss

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Google plans to invest even more money into Anthropic

Google plans to invest up to $40 billion into Anthropic in what could be viewed as a circular deal with the AI startup (and frequent competitor), Bloomberg reports. The search giant has invested in Anthropic at multiple points in the past, but this new investment comes after an announcement that the AI startup had signed a joint agreement with Google and Broadcom for "multiple gigawatts of next-generation TPU capacity."

According to Anthropic, Google is committing $10 billion now at the company's current valuation, with an additional $30 billion on offer if Anthropic meets specific performance milestones. Through Anthropic's existing commitment to use Google's TPUs (tensor processing units) and servers, Anthropic says Google will also provide 5 gigawatts of computing capacity in 2027.

If the structure of the deal and business relationship between Google and Anthropic sounds familiar, it might be because the AI startup recently announced something similar with Amazon. Earlier in April, Amazon announced that it would invest $5 billion in Anthropic, with an additional $20 billion in payments available if certain milestones were met. Anthropic also agreed to use Amazon's Trainium chips for its AI models.

The deals are another example of Anthropic's ability to burn through money — the company only just raised $30 billion in its most recent round of funding. They could also serve as an example of the AI industry's love of circular deals. Anthropic agreeing to use Google and Amazon's silicon and servers, receiving investment from both companies and then presumably spending some of that investment on more silicon and servers, is a pattern seen in the relationship between OpenAI, Nvidia, Microsoft and plenty of other players in the AI race.

This article originally appeared on Engadget at https://www.engadget.com/ai/google-plans-to-invest-even-more-money-into-anthropic-185000776.html?src=rss

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Cash App now supports accounts for kids 6-12

Cash App, the banking and payments app run by Block, has added support for parent-managed kids accounts. The new accounts include key benefits from the service's normal account, with an eye towards teaching financial literacy to younger users ages 6 to 12. Cash App first allowed teenage users on its platform in 2021.

As part of the "expanded Cash App Families experience," eligible legal guardians and parents can create managed accounts that offer "a dedicated place on the platform to send allowances, set aside savings, and track spending for their child, kickstarting their path to financial independence," Cash App says. Adults managing these accounts will be able to set up recurring transfers, see how their child is spending and do things like lock their child's account to prevent transactions. Kids will get a custom debit card and the ability to receive payments from up to five trusted accounts, though notably they won't be able to access Cash App itself.

Today, we're launching Cash App accounts for kids age 6-12. Parents manage the accounts. Kids get to learn about safety, start saving for goals, and design and use their own debit card.

Next generation banking never looked so good.

Proud of the team for this one. pic.twitter.com/jIAcbvsfB9

— Kristen Anderson (@FintechKristen) April 21, 2026

Cash App says managed accounts are designed for kids 6 through 12. Once those kids turn 13, Cash App says parents will be able to choose to convert their account to a "sponsored account" to unlock more features, like the ability to send and receive payments, invest in stocks or trade crypto. Those sponsored accounts are technically still monitored and controlled by a parent or legal guardian, but they do give 13-year-olds more control over how they use their money.

A parent-managed account for kids is not a new idea in the fintech space, though Cash App is trying to reach a younger audience than some of its competitors. Venmo rolled out access to its payment platform to teens between the ages of 13 to 17 in 2023. Separately, both Apple and Google also offer their own kids accounts in Google Wallet and Apple Cash Family.

This article originally appeared on Engadget at https://www.engadget.com/apps/cash-app-now-supports-accounts-for-kids-6-12-210651025.html?src=rss

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Florida AG opens criminal investigation into OpenAI and ChatGPT

Florida Attorney General James Ulthmeier has announced that the state's Office of Statewide Prosecution has opened a criminal investigation into OpenAI and ChatGPT. The investigation was opened because the suspect in a mass shooting at Florida State University in 2025 reportedly used ChatGPT in the lead up to the shooting.

Per Uthmeier, "Florida law states that anyone who aids, abets, or counsels someone in the commission of a crime, and that crime is committed or attempted, may be considered a principal to the crime." That means that the responses provided by ChatGPT to the shooter could be interpreted as the AI assistant aiding and abetting his actions. Or at least that's what Florida seems interested in arguing.

OpenAI provided the following statement when asked to comment on the Florida investigation:

Last year's mass shooting at Florida State University was a tragedy, but ChatGPT is not responsible for this terrible crime. After learning of the incident, we identified a ChatGPT account believed to be associated with the suspect and proactively shared this information with law enforcement. We continue to cooperate with authorities. In this case, ChatGPT provided factual responses to questions with information that could be found broadly across public sources on the internet, and it did not encourage or promote illegal or harmful activity. ChatGPT is a general-purpose tool used by hundreds of millions of people every day for legitimate purposes. We work continuously to strengthen our safeguards to detect harmful intent, limit misuse, and respond appropriately when safety risks arise.

As part of the investigation, Florida has subpoenaed OpenAI for information on "all policies and internal training materials" related to how the company handles things like users threatening to harm others, threatening to harm themselves and how OpenAI responds to law enforcement. The state is also asking OpenAI to share its organizational chart and any publicly released statements on the shooting.

"Florida is leading the way in cracking down on AI's use in criminal behavior, and if ChatGPT were a person, it would be facing charges for murder," Attorney General James Uthmeier said. "This criminal investigation will determine whether OpenAI bears criminal responsibility for ChatGPT's actions in the shooting at Florida State University last year."

Florida’s investigation isn’t the first time OpenAI has been connected to a mass shooting. Canadian regulators called for OpenAI to change how it approaches threats of harm following a Wall Street Journal report that claimed the company flagged the account of a Canadian shooting suspect in 2025 but failed to bring their threats to law enforcement. The company agreed to new policies around how it works with Canadian law enforcement in March. Separately, OpenAI is still in the midst of a wrongful death lawsuit from 2025 for the role it may have played in the suicide of a teenage user.

This article originally appeared on Engadget at https://www.engadget.com/ai/florida-ag-opens-criminal-investigation-into-openai-and-chatgpt-190200227.html?src=rss

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15 years after 'Video Games,' Lana Del Rey has an actual video game song

The James Bond franchise has a long history of getting pop stars to record its theme songs (perhaps most memorably with Live and Let Die), and it looks like that tradition will now extend to video game adaptations about the fictional spy. IO Interactive has announced that Lana Del Rey co-wrote and performed the theme for 007 First Light, the developer's playable James Bond origin story.

"First Light" is written and performed by Lana Del Rey and composer David Arnold, and like the moody and abstract opening credits released alongside the song, could vaguely gesture at the themes of the game. IO Interactive has previously said that its game focuses on a young, inexperienced and more reckless Bond, before he developed his trademark cool. The developer is also integrating the stealth mechanics it perfected in Hitman into the upcoming game.

Del Rey's personal gaming experience may begin and end with her hit "Video Games," which was apparently written about a former boyfriend's love of World of Warcraft, but the artist does know how to write a song with Bond in mind. Lana Del Rey shared in 2024 that her song "24" from the album Honeymoon was originally written for 2017's Spectre, one of several songs that were cast aside in favor of Sam Smith's "Writing's on the Wall."

007 First Light is coming to Xbox Series X/S, PlayStation 5 and PC on May 27, 2026. A Nintendo Switch 2 version of the game is now coming out this summer.

This article originally appeared on Engadget at https://www.engadget.com/gaming/15-years-after-video-games-lana-del-rey-has-an-actual-video-game-song-221925735.html?src=rss

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The PBS Artemis II documentary is streaming on YouTube

The crew of NASA's Artemis II mission have safely returned to Earth, but if your Moon fever has yet to break, or you're curious to get a big picture view of how the second of a planned five Moon missions was pulled off, PBS has a new documentary you'll want to watch. The hour-long Return to the Moon was produced for PBS' NOVA and aired on TV on April 15, but you can view the episode in its entirety on YouTube right now.

Return to the Moon covers the history of NASA's Artemis program, and specifically the planning and preparation that went into Artemis II. Per the documentary's official description:

Follow the four members of the Artemis II crew as they embark on a perilous 10-day journey to orbit the Moon, venturing beyond Earth orbit for the first time since Apollo and farther into the Solar System than any humans have gone before. And get an inside look at the preparations needed to overcome the extreme engineering challenges of human-crewed spaceflight, all the way from launch to splashdown.

The last Apollo mission was in 1972, so Artemis II getting a group of four astronauts anywhere near the Moon has naturally generated a lot of excitement. The crew flew further away from Earth than anyone has gone so far, captured some stunning photos of both the Moon and our home planet and managed to make everyone feel better about their dislike of Microsoft Outlook. Few Moon missions have been as well-documented or relatable.

This article originally appeared on Engadget at https://www.engadget.com/science/the-pbs-artemis-ii-documentary-is-streaming-on-youtube-210347406.html?src=rss

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A lot of you panic-bought PCs to avoid RAMaggedon 2026

The specter of price hikes caused by the current AI-driven demand for memory and storage appears to have convinced a fair share of people to buy a new computer. According to data analyzed by Counterpoint Research, global PC shipments grew around 3.2 percent year-over-year in Q1 2026, "driven by pre-emptive buying before memory-led price increases hit the retail level" and Microsoft forcing some customers to upgrade by ending support for Windows 10 last year.

Sales hit 63.3 million units during the first quarter, Counterpoint says, and were particularly concentrated in five high-end PC makers: Lenovo, ASUS, Apple, HP and Dell. Of the five, Lenovo commands the most PC market share at 26 percent, but sales increased for almost all of the companies, save for HP, whose year-over-year sales technically declined by 5 percent. Of particular note, Apple's PC sales grew by 11 percent, likely on the strength of the M5 updates it made to the MacBook Pro and MacBook Air, and the introduction of the affordable $600 MacBook Neo. Counterpoint suggests the updates could drive even further sales growth next quarter. 

Even with positive sales, the PC industry as a whole is by no means out of the woods. "The aggressive expansion in AI infrastructure investment is driving up overall component costs, which will likely impact the pricing of CPUs and other key components in [PCs]," Counterpoint Senior Analyst Minsoo Kang says. "Ultimately, the sustained upward pressure on costs and the resulting hike in retail prices are expected to have a significant negative impact on the PC market’s growth in 2026."

A general sense that the worst is yet to come is consistent with what other analysts have warned about the current shortages of RAM and storage. In December 2025, IDC predicted that PC shipments could drop as much as 8.9 percent in 2026 in response to the price of RAM, and later revised its prediction to 11.6 percent this past March. Even if consumers aren't feeling the worst of these price hikes just yet, new announcements of price increases seem to arrive like clockwork every few weeks — for example, this week, Meta raised the price of its Quest headsets — which means if they aren't feeling them now, they will soon.

This article originally appeared on Engadget at https://www.engadget.com/computing/a-lot-of-you-panic-bought-pcs-to-avoid-ramaggedon-2026-200237204.html?src=rss

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TCL's RGB-Mini LED TVs will start at $8,000

TCL introduced its new flagship X11L SQD-Mini LED TV at CES 2026, and now a few months later, the company is ready to expand its lineup with more SQD-Mini LED models and its first RGB-Mini LED TV. All sizes of the TCL QM8L SQD-Mini LED TV are available now. Meanwhile, both the TCL QM7L SQD-Mini LED TVs and the RM9L RGB-Mini LED TVs are available to pre-order.

SQD-Mini LED panels are TCL's latest iteration of its Mini LED display technology, where "SQD" stands for "Super Quantum Dot," a layer of tiny crystal dots that help filter the light from the LEDs in the company's panels. TCL claims its SQD-Mini LED screens are more color accurate than its previous models without losing out on HDR contrast. The TCL QM8L has an anti-reflective SQD-Mini LED panel, up to 4,000 discrete dimming zones, up to 6,000 nits of peak brightness and support for Dolby Vision 2 Max after a software update. The TCL QM7L also has an anti-reflective SQD-Mini LED panel, up to 2,100 discrete dimming zones, up to 3,000 nights of peak brightness and support for Dolby Vision IQ. Both TVs feature Audio by Bang & Olufsen and run the latest version of Google TV with support for Gemini.

A TCL RM9L RGB-Mini LED TV angled to the left on a white background.
TCL

Like other TV makers at CES 2026, TCL also capitalized on the growing trend of Micro RGB or RGB Mini LED panels. Rather than use a layer of white or blue LEDs that are transformed with quantum dots and color filters, TCL's RGB-Mini LED starts with discrete red, green and blue LEDs to produce richer color. The TCL RM9L features the company's new RGB-Mini LED display with an anti-reflective layer, over 3,800 discrete local dimming zones, up to 6,000 nits of peak brightness and support for Dolby Vision 2 after a software update. The TV also features Bang & Olufsen audio and Google TV with Gemini support.

TCL says the QM8L is available to order now starting at $2,500 for the 65-inch model, $3,000 for the 75-inch model, $4,000 for the 85-inch model and $6,000 for the 98-inch model. The TCL QM7L, meanwhile, is available to pre-order starting at $1,200 for the 55-inch model and goes as high as $4,000 for the 98-inch model. If you're curious about TCL's new RGB-Mini LED displays, the TCL RM9L is available to pre-order starting at $8,000 for the 85-inch model and up to an eye-popping $30,000 for a 115-inch model.

This article originally appeared on Engadget at https://www.engadget.com/home/home-theater/tcls-rgb-mini-led-tvs-will-start-at-8000-130000543.html?src=rss

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Reed Hastings is leaving Netflix after 29 years

Netflix co-founder and current chairman Reed Hastings is leaving the streaming company’s board in June to focus on "his philanthropy and other pursuits," according to a shareholder letter released alongside Netflix's Q1 earnings. Hastings has served as chairman of Netflix's board since 2023, a role he assumed after stepping down as co-CEO and promoting Greg Peters in his place.

"Netflix changed my life in so many ways, and my all‑time favorite memory was January 2016, when we enabled nearly the entire planet to enjoy our service," Hastings said in a statement. "My real contribution at Netflix wasn’t a single decision; it was a focus on member joy, building a culture that others could inherit and improve, and building a company that could be both beloved by members and wildly successful for generations to come. A special thanks to Greg and Ted, whose commitment to Netflix’s greatness is so strong that I can now focus on new things."

Hastings founded Netflix in 1997 as a DVD-by-mail rental service with his co-founder and the company's first CEO Marc Randolph. In 1999, Hastings became CEO, and eventually led the company through its transformation into a streaming service in 2007. Netflix started producing its own television series and movies in 2013, and in 2020, the company's board named Ted Sarandos as Hasting's co-CEO, in part to oversee its growing production business. Hastings stepped down as co-CEO in 2023 to become Netflix’s executive chairman, as then COO Greg Peters was promoted to co-CEO. Among his other contributions, Hasting is also the architect of Netflix's infamous "culture memo," which codified the company's high-performance culture.

While he'll no longer be on Netflix's board, Hastings still has a seat on the board of AI startup Anthropic and media and financial software company Bloomberg. Netflix, for its part, is continuing to expand outside of the television and film business Hastings helped build, by offering a selection of curated party games, a growing library of video podcasts and live sports.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/reed-hastings-is-leaving-netflix-after-29-years-213136444.html?src=rss

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Gemini can now draw on your Google data to personalize the images it generates

Your Google Photos library could soon influence the kind of images you can generate with Gemini. After letting users personalize the AI assistant's responses with data from Gmail, Search and YouTube, Google says it's bringing that same "Personal Intelligence" to Nano Banana 2 to make it easier for users to create personalized images with the AI model.

The goal is to have the data affiliated with your Google account — your YouTube history, emails, Google Photos, etc. — provide context to Nano Banana 2 so you don't have to. Rather than prompting Gemini's image generation model with information about you or photos of your belongings, a direction to "create a picture of my desert island essentials" should produce an image that includes the things you care about without any extra context. Similarly, if you use labels in Google Photos to identify people or pets, you can tell Gemini to "create a hand-drawn illustration of mom," and it should be able to use Google Photo's labels to find the right reference photo and create an image of the right person.

A gif of someone generating an image with Gemini using Personal Intelligence.
Google

If Gemini creates images that don't look right, you can still send a follow-up prompt to refine the result, or select a new source image from Google Photos with the "+" button. Google says you can also click the "Sources" button to view what images the AI referenced in the first place, or ask it directly for the attribution and sources used for a specific image.

Personalized user data is one of the unique advantages Google has over companies offering competing AI assistants, so expanding Personal Intelligence to an already popular feature like image generation is a natural way to build on that lead. For now, this more personalized version of Nano Banana 2 is available in the Gemini app for eligible AI Pro and AI Ultra subscribers. Google says the feature will come to Gemini in Chrome and other users "soon."

This article originally appeared on Engadget at https://www.engadget.com/ai/gemini-can-now-draw-on-your-google-data-to-personalize-the-images-it-generates-160000269.html?src=rss

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The Metal Gear Solid movie is back on, with Final Destination: Bloodlines directors in charge

A film adaptation of Metal Gear Solid is in the works again, this time from filmmakers Zach Lipovsky and Adam B. Stein, the directors of Final Destination: Bloodlines, according to The Hollywood Reporter. The duo are reviving the project at Columbia Pictures as part of a new first-look deal with Sony, the latest attempt in what's been multiple decades of work to turn the blockbuster stealth game into a blockbuster film.

"Metal Gear Solid was nothing short of a groundbreaking cinematic masterpiece that forever revolutionized video games," Lipovsky and Stein said in a statement. "We are thrilled and honored to bring Hideo Kojima's iconic characters and unforgettable world to life."

Lipovsky and Stein's horror bona fides helped make Bloodlines a critical and commercial hit when it came out in 2025, and the directors have a variety of other IP-focused genre films in the works, including a sequel to Gremlins for Warner Bros. and an animated Venom movie for Sony. It remains to be seen how exactly the duo will translate Metal Gear Solid's unique quirks to film, though.

Metal Gear Solid is heavily indebted to director Hideo Kojima's own taste in action and spy cinema, while also being in conversation with video games themselves in a way that wouldn't naturally translate to film. And even if you removed those metatextual rough edges, can it really be Metal Gear Solid without Kojima's equal parts charming and awkward writing? 

Attempts to create a film version of the game date back to 2006, when Kojima first shared that an adaptation was in the works. Columbia Pictures announced a new version of the film in 2012, with Avi Arad, former head of Marvel Studios, producing. In 2014, Jordan Vogt-Roberts, the director of Kong: Skull Island, was attached to direct that adaptation. And six years after that, Oscar Isaac was reportedly cast as Solid Snake. Arad and his son Ari Arad are still producing this latest take on the game, but with Lipovsky and Stein in charge, that older version of Metal Gear Solid is likely dead. Still, hope springs eternal that we’ll get to see a man hide in a cardboard box on the big screen someday.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-metal-gear-solid-movie-is-back-on-with-final-destination-bloodlines-directors-in-charge-214914374.html?src=rss

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Instagram comments can now be edited (within 15 minutes)

Meta is giving users the ability to edit Instagram comments they leave on posts, though only within a 15 minute window after they're posted. The setup is similar to how the social app handles editing messages, an option it first added in 2024, 11 years after direct messaging was introduced to Instagram in 2013.

You're only able to edit comments you left with your own account, and the process of actually doing so is easy. Just tap on the word "Edit" under your comment to pull up a text box where you can tweak, rework or embellish what you've written, and then press the blue check mark to save it. Meta says comments can be edited as many times as you want in that 15 minute window, so if you need to make more changes, you have that option.

Comments can show up in multiple ways across Instagram — including Stories, as of 2024 — so offering a way to edit them is a welcome addition. The new option is just the latest in a series of changes Meta has introduced to the social app in the last month. Earlier in March, the company announced that it was removing end-to-end encryption from Instagram DMs. At the end of the month, Meta also began testing Instagram Plus, a subscription service that unlocks new features for the app's Stories feature.

This article originally appeared on Engadget at https://www.engadget.com/social-media/instagram-comments-can-now-be-edited-within-15-minutes-195000640.html?src=rss

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Another Don't Starve game is on the way

Developer Klei Entertainment has announced a follow-up to Don't Starve that adds a new sense of depth to the popular survival game. And that's in a literal sense: Don't Starve Elsewhere translates the game's resource gathering and sanity management to a world with three-dimensional terrain at different elevations, a first for the traditionally flat series.

Don't Starve Elsewhere doesn't quite seem like the Super Mario 64 to Don't Starve's Super Mario Bros. but based on the trailer, having actual mountains, cliffs and plateaus does offer plenty of new opportunities to have your world rocked by an unfriendly goat. The game also incorporates new biomes, what looks like plenty of new animals, enemies and bosses and several features that were first introduced as DLC for the first Don't Starve.

Klei released the original Tim Burton-inspired Don't Starve all the way back in 2013, and has been remarkably consistent in supporting it with paid DLC introducing new characters, mechanics and biomes over the last 13 years. Additions like multiplayer support, from standalone expansion Don't Starve Together, and dynamic weather patterns, introduced in Don't Starve: Shipwrecked, appear to be built into the new game from the start. A mobile spin-off created by Tencent, Don’t Starve: Newhome, was announced in 2020 and appears to still be in active development.

Klei hasn’t announced a release date for Don’t Starve Elsewhere, but if the game is anything like the developer’s previous games, it will be released in early access on PC before it makes its way to a full release on other platforms.

This article originally appeared on Engadget at https://www.engadget.com/gaming/another-dont-starve-game-is-on-the-way-184400774.html?src=rss

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DoorDash and Wing are expanding their drone delivery partnership to Atlanta

DoorDash and Wing have announced a new partnership that will allow users in metro Atlanta to have food delivered by drone. Besides working with DoorDash in select regions of Virginia, North Carolina and Texas, Wing, Alphabet's drone delivery subsidiary, also recently expanded its agreement to make deliveries for Walmart.

Eligible customers near Tanger Outlets Locust Grove will be able to order food for drone delivery and receive it in "as little as 20 minutes," according to DoorDash. Orders are limited to a selection of restaurants including Molinos Mexican Grill, Koji Japanese Steakhouse and Sabrosos Mexican Restaurant, and eligibility for drone delivery will depend on the size and weight of the order and whether a customer lives close enough for delivery. To check, Wing offers a website where you can enter your address to see if you're in range. Anyone who doesn't live close enough for a drone delivery can enter their information to be notified if the delivery area expands.

DoorDash, like plenty of other gig work platforms, is no stranger to experimenting with automation and robotics. The company offers its own delivery robot called Dot, and has partnered with companies like Coco Robotics to offer deliveries in cities like Miami, Los Angeles and Chicago. Wing, for its part, has also been working to expand the kinds of things it can deliver. The company introduced a new drone design in 2024 that can carry payloads that weigh up to 5 lbs, the exact kind of improvement that's likely allowed for the delivery partnerships it's pursuing now. 

This article originally appeared on Engadget at https://www.engadget.com/transportation/doordash-and-wing-are-expanding-their-drone-delivery-partnership-to-atlanta-201133191.html?src=rss

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You'll soon be able to hide games from your Xbox achievements list

Microsoft is testing giving users more control over what games appear in their Xbox achievements and tweaking how achievements look when they're earned. The changes are being introduced via the company's free-to-join Xbox Insiders program, and will presumably roll out to all Xbox owners at some point in the future.

Coming later in April, select Xbox Insiders will be able to hide games from their achievement list, whether they've completed them or not. Hidden games will still count towards users' Gamerscore, but the option should serve as another way to curate your public profile. Microsoft is also experimenting with changing how it displays achievements. Xbox Insiders will receive redesigned achievements with new animations and notifications that match the custom color they've chosen for their Xbox interface. Games where Insiders have earned 100 percent of the achievements will also be highlighted in their achievements list, and insiders will be able to filter their list to only view the games they've fully completed.

Being able to hide games from the achievement list has been "one of the most requested features" from Xbox Insiders, according to Microsoft. The company's March update that allowed users to selectively exclude games from the Xbox's Quick Resume feature was similarly long-requested.  It would likely be wrong to characterize these changes as being downstream of new Microsoft Gaming CEO Asha Sharma's stated desire to "recommit" to the Xbox, but they don't hurt when it comes to winning over fans — especially if the company's continued presence in the console space ends up hinging on an expensive box that plays PC and Xbox games.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/youll-soon-be-able-to-hide-games-from-your-xbox-achievements-list-184719290.html?src=rss

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X has a slightly more functional photo editor now

X is rolling out an update to its in-app photo editor that gives users the ability to edit photos with xAI's Grok, blur faces and overlay text on images. The new editing features, in particular the addition of text-based edits via an AI assistant, bring it much closer in capabilities to dedicated photo apps like Google Photos.

As part of the update, users are able to prompt Grok to make edits to a photo just by typing out what they want to see. The example video shared by Nikita Bier, X's Head of Product, showed an image being edited so that it appeared to be hanging in a museum, but simpler tweaks are presumably possible, too. The feature is similar to the "conversational editing" Google added to Google Photos in September 2025, where users can prompt Gemini to adjust the background of an image or make other edits. X's new editor also includes tools for blurring or redacting parts of an image, drawing on images and overlaying text.

Ladies and gentlemen, we're launching a brand new Photo Editor in our post composer.

It has long-overdue features like drawing & text. But we also included special add-ons that are unique to X:

• Edit with words, powered by Grok
• Add a blur to redact parts of the photo… pic.twitter.com/38Zaw8b5jl

— Nikita Bier (@nikitabier) April 7, 2026

X used to take a far more freewheeling approach to editing photos with Grok, by allowing any user to reply to a post tagging the AI assistant and requesting an edit. After users reportedly generated millions of sexualized images using the feature, including some of children, X limited Grok's image generating abilities to paying subscribers and removed the AI's ability to create images of real people in bikinis, underwear and other suggestive clothing.

xAI, the parent company of X, is currently the defendant in a class action lawsuit from three teenagers who allege their photos were used to create child exploitation material with Grok. X is also being investigated in the European Union over similar reports that its platform was used to create nonconsensual sexual images.

X’s updated photo editor is available on iOS now and coming to Android “soon,” according to the company.

This article originally appeared on Engadget at https://www.engadget.com/apps/x-has-a-slightly-more-functional-photo-editor-now-210825833.html?src=rss

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Intel gets on board with Musk's Terafab project

Intel has announced that it will help Elon Musk design and build his proposed Terafab in Austin, Texas, a joint venture between Musk's companies like SpaceX, Tesla and xAI to manufacture the chips necessary to power various AI projects. Musk announced Terafab in March 2026 with the plan of eventually creating a terawatt of computing power each year.

While Tesla and SpaceX have experience manufacturing in the US, chip fabrication plants like the ones Intel runs are expensive and time-consuming to build. Offloading the task of actually building the Terafab from Musk's companies to Intel makes sense. "Our ability to design, fabricate, and package ultra-high-performance chips at scale will help accelerate Terafab’s aim to produce 1 TW/year of compute to power future advances in AI and robotics," Intel said in its announcement.

Intel is proud to join the Terafab project with @SpaceX, @xAI, and @Tesla to help refactor silicon fab technology.

Our ability to design, fabricate, and package ultra-high-performance chips at scale will help accelerate Terafab’s aim to produce 1 TW/year of compute to power… pic.twitter.com/2vUmXn0YhH

— Intel (@intel) April 7, 2026

Musk's plan to produce chips is part of a larger refocusing of his various companies around AI. For example, Tesla has gone from an electric car company to a robotics company, and SpaceX is now one of several aerospace companies hoping to launch AI data centers into space. Making those intentions even more clear, SpaceX also acquired Musk's AI company xAI in February 2026 and now reportedly plans to go public.

Intel is in a slightly better position now than it was a year ago thanks to the launch of its new Intel Core Ultra Series 3 chips and direct investment from the US government in August 2025, but the company has plenty of its own issues to iron out. It’s also still working to get two separate chip fabs in Arizona operating at full capacity, a project it originally announced in 2021.

This article originally appeared on Engadget at https://www.engadget.com/ai/intel-gets-on-board-with-musks-terafab-project-182200144.html?src=rss

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