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Normale Ansicht

Xbox cuts Game Pass prices but new Call of Duty games will no longer hit the service on day one

Xbox is cutting the prices of both Game Pass Ultimate and PC Game Pass, effective immediately, but there’s one big caveat. First, the good news: Game Pass Ultimate now costs $23 per month, down from $30. PC Game Pass will now run you $14 a month instead of $16.50. The Xbox team noted in a blog post that prices may vary by region.

That’s a smart, much-needed decision. In a memo that leaked last week, new Microsoft Gaming CEO Asha Sharma expressed concern over the high price of Game Pass, stating that it “has become too expensive for players, so we need a better value equation. Long term, we will evolve Game Pass into a more flexible system which will take time to test and learn around." Sharma reiterated that publicly in a post on X.

Game Pass Ultimate has become too expensive for too many players. Starting today, we’re dropping the price from $29.99 to $22.99/month.
Future Call of Duty titles will no longer join Game Pass Ultimate on day one. They will join this tier the following holiday after launch (about…

— Asha (@asha_shar) April 21, 2026

In October, Microsoft increased Game Pass Ultimate to $30 per month, which was a 50 percent price hike. It was the second time in 15 months that the company had jacked up the monthly fee, making it an unjustifiable expense for many. The price of a PC Game Pass subscription also rose by $4.50 per month, and now Microsoft is bringing that back down a bit too.

“Our players cover a wide breadth of geographies, preferences, and tastes, so while there isn’t a single model that’s best for everyone, this change responds to a lot of feedback we’ve gotten so far,” the Xbox team wrote. “ We’ll continue to listen and learn.”

There is one giant tradeoff here: new Call of Duty games will no longer be available on Game Pass Ultimate or PC Game Pass on day one. They’ll eventually hit those tiers about a year later, during the following holiday season. That means Call of Duty titles will be the only first-party Xbox games that don’t hit Game Pass on their release date.

This, of course, is an attempt to generate more revenue from one of the biggest gaming franchises in the world. Call of Duty is a major reason why Microsoft shelled out $68.7 billion to buy Activision Blizzard a few years back. While Call of Duty fans on PlayStation still had to pay full price for the last few annual releases to play them as soon as possible, Xbox and PC players have been able to hop in to them via Game Pass. (There’s still no sign of Call of Duty on Switch or Switch 2 as yet!)

There had been rumors that Microsoft would carve out Call of Duty from the current versions of Game Pass and give those tiers a price cut. Chatter suggests that the company may introduce yet another, higher-level Game Pass tier (or an add-on) that will include day-one Call of Duty games, but there’s no official word of that as yet.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/xbox-cuts-game-pass-prices-but-new-call-of-duty-games-will-no-longer-hit-the-service-on-day-one-163636536.html?src=rss

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Splatoon Raiders lands on Nintendo Switch 2 on July 23

Nintendo has padded out the Switch 2 release slate for this summer by revealing that Splatoon Raiders is coming to the console on July 23. This is the first spinoff in the series and while it's a "single-player-focused Splatoon game," there is a multiplayer element. Nintendo announced Splatoon Raiders (the title of which is a soft pun on Tomb Raider) last June.

You play as a mechanic and after customizing your character's appearance, you'll go hunting for treasure across the Spirhalite Islands. You'll be working with Deep Cut — a fictional band that appeared in Splatoon 3 — and upgrading your weapons as you take on enemy sea creatures.

The colorful, inky action and wacky weapons in the latest trailer remind me a bit of Ratchet and Clank: Rift Apart. You can mount Deep Cut member Big Man (a manta ray) as you venture into battle and it seems as though you'll be able to cut through swarms of bad guys by firing a shark at them. Alongside Splatoon Raiders, Nintendo will release an Amiibo pack featuring the three members of Deep Cut.

The company also confirmed there's a multiplayer mode in Splatoon Raiders. You'll be able to team up with as many as three friends locally or online to take on raids together. 

Don’t abandon the squad just yet – #SplatoonRaiders also lets you invite up to three friends to join you on raids via local wireless or online multiplayer! pic.twitter.com/lpmGMHtHv0

— Nintendo UK (@NintendoUK) April 21, 2026

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/splatoon-raiders-lands-on-nintendo-switch-2-on-july-23-140447901.html?src=rss

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Ball x Pit's next update adds 11 more balls to the fray on April 27

It's been a whole month since I've played some Ball x Pit after the mobile versions went live in March, but I'll surely be jumping back in again next week. The latest update will arrive on April 27, bringing a host of goodies to the wonderful brick-busting roguelite, which was one of Engadget's favorite games of 2025.

Designer Kenny Sun spilled most of the beans about the update on the PlayStation Blog, revealing that it will add two new characters, 11 more balls with special powers, four passive upgrades and a new building. If you opt to play as The Tiptoer, you'll be able to get close to enemies without fear of them attacking you, but you'll have lower health and damage. She could be a good partner for The Shieldbearer, so you can right in front of bosses to rapidly bounce back balls and ramp up the damage in no time at all. As for The Tunneller, that character fires balls that wrap around the edge of the screen and return from the other side.

The latest balls and evolutions include Venom, which slows down targets and can paralyze them in place after hitting them enough times. Other new time-based balls can freeze enemies too. Erosion saps away a percentage of a target's health, which could weaken bosses very quickly, and the Warp ball jumps to a random place and increases in speed every time it hits an enemy. I can't wait to see how effective these are after merging them with area-of-effect abilities or ones that spawn more balls with the same powers. 

The Sniper ball sounds interesting too. That will reward precision as it cuts through every enemy in a straight line until it hits a boundary. I prefer a more chaotic approach, though.

As such, the Full Metal Rapier passive ability seems like one I'll want. It scales up the damage of each ball depending on how many enemies and baby balls (i.e. ones that don't inherently have special abilities) are on screen. The Arrow of Fate passive is intriguing as well, as it turns every enemy projectile that hits you into a smattering of baby balls. I smell some synergy between those two.

On top of that, the new Guildhall building that you can place in the citybuilder side of the game allows you to change upgrades that you've already chosen for your character. Looking forward to seeing how that plays out in practice.

This is the second of three free updates that Sun and publisher Devolver Digital have announced for Ball x Pit. The first one, which introduced more upgrades and an endless mode, dropped in January. The third one is expected in July.

This article originally appeared on Engadget at https://www.engadget.com/gaming/ball-x-pits-next-update-adds-11-more-balls-to-the-fray-on-april-27-170929983.html?src=rss

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Artemis II commander shares a remarkable video of Earth vanishing behind the Moon

We’ve seen some astonishing photos of an Earthset — the Earth setting behind the Moon — from the Artemis II crew’s history-making trip around our planet’s closest neighbor. Now, Reid Wiseman, the mission’s commander, has shared a remarkable video of that same phenomenon.

While mission specialist Christina Koch was using a Nikon camera to snap stunning still images of the Earthset, Wiseman used an iPhone 17 Pro Max to film the moment. “I could barely see the Moon through the docking hatch window but the iPhone was the perfect size to catch the view… This is uncropped, uncut with 8x zoom which is quite comparable to the view of the human eye,” he wrote on X.

Only one chance in this lifetime…

Like watching sunset at the beach from the most foreign seat in the cosmos, I couldn’t resist a cell phone video of Earthset. You can hear the shutter on the Nikon as @Astro_Christina is hammering away on 3-shot brackets and capturing those… pic.twitter.com/8aWnaFJ69c

— Reid Wiseman (@astro_reid) April 19, 2026

This was the first time that human eyes had witnessed an Earthset in 54 years since the Apollo 17 mission. The Artemis II crew flew more than 5,000 miles beyond the Moon as they travelled more than a quarter of a million miles away from Earth — the furthest any humans have ever been from terra firma.

I, like many people, overuse the word “awesome.” It should only really be used when something actually inspires awe. This video absolutely meets that mark. It’s genuinely awesome.

This article originally appeared on Engadget at https://www.engadget.com/science/space/artemis-ii-commander-shares-a-remarkable-video-of-earth-vanishing-behind-the-moon-152036403.html?src=rss

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