Netflix has been in the game adaptation business for a while now, but until recently most of its attention had been on adapting video games. That’s still very much happening, but the streaming giant is also now buying up rights for board game IP too, with the latest being Asmodee’s Ticket to Ride.
Netflix will look to greenlight a number of projects spanning TV, film and "additional formats," it wrote in a press release. The first of these will be a feature film written by Ben Mekler and Chris Amick. Ticket to Ride creator Alan R. Moon will serve as an executive producer on the project, which will be the game’s first on-screen adaptation. Exactly what it will look like is not yet clear, but the internet already has plenty of theories.
Ticket to Ride is a train-themed turn-based strategy and route-building game first released over 20 years ago. Since then it has gone on to ship more than 20 million copies and has been translated into over 30 languages. It’s also been given the video game adaptation treatment before.
This is actually the second of Asmodee’s IP that Netflix has acquired the rights to, after announcing last year that Catanwill also be making its way to screens in various forms. And it isn’t just interested in scripted TV and movie opportunities. In early 2025, the company also signed a deal with Hasbro to adapt Monopolyinto a TV game show.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/netflix-is-adapting-the-board-game-ticket-to-ride-180505164.html?src=rss
Web designers of the world: The Automattic-owned WordPress.com is further embracing AI on its platform. On Tuesday, it expanded its one-off AI site builder into a persistent AI assistant for editing and media creation.
In the site editor, the AI assistant can help with site-wide structure and design choices. For example, you can ask the chatbot to "give me more font options that feel clean and professional or “change my site colors to be brighter and bolder." It also includes image generation and writing assistance, such as "rewrite this to sound more confident." (Who needs learning when you have automation!)
The assistant can also now be integrated into your site's media library. It can generate new images or make prompted edits to your existing ones. Examples include "update this image to be black and white" or "replace this stack of pancakes with waffles." (Just don't fake that if your business sells breakfast food, okay?) WordPress says the assistant understands your website's look and brand and can tailor the media accordingly.
WordPress also added the AI assistant to the platform's team chat, Block Notes. You can summon the chatbot from within your team chat threads.
The tool is available for WordPress.com's Business or Commerce plans. (Or, if you made your site using the AI builder, it's enabled by default, no matter which plan you use.) The feature works best with the platform's block themes; it's much more limited with classic ones. You'll find the toggle to activate the AI assistant in your site settings under the "AI tools" section.
This article originally appeared on Engadget at https://www.engadget.com/ai/wordpress-adds-an-ai-assistant-174719676.html?src=rss
Fans of The Mandalorian and his tiny green apprentice Grogu are getting their best look yet at the duo's upcoming theatrical adventure, set for release this spring. It’s hard to believe that it's been just over six years since the last Star Wars movie was released in theaters, followed by wall-to-wall coverage of so-called Star Wars Fatigue.
The newest trailer, released today, clocks in at just over two minutes long and offers some new footage and details to sink our teeth into. Picking up after the events of the Disney+ series The Mandalorian, the Empire has collapsed and Din Djarin (Pedro Pascal) and Grogu are tasked with taking out a bevy of baddies from gangsters to war criminals for the New Republic. Colonel Ward, new to the Star Wars universe and played by Sigourney Weaver, tells Djarin, "This isn't about revenge, it's about preventing another war."
Jeremy Allen White will also star in the film, as Rotta the Hutt, Jabba's son, who we briefly see battling Din Djarin in a colosseum of sorts. Notably, at one point we see Djarin on his knees before Jabba sans helmet, so we'll definitely be getting some moments of Pedro Pascal unfiltered by Beskar. Like any Star Wars adventure, we see flashes of some new creatures that our heroes will face. Most importantly, we see Grogu being downright adorable, playing with buttons on the ship, commandeering a flying bassinet, and snacking on a cookie.
The Mandalorian and Grogu hits theaters on May 22 and, according to the trailer, was shot at least in part for IMAX.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-first-full-trailer-for-the-mandalorian-and-grogu-is-here-164244117.html?src=rss
Bloober Team has revealed Layers of Fear 3 following a Valentine's Day countdown that started at the beginning of 2026. The new chapter will include not only a game but a novel and music, the company said in a press release.
The developer revealed the new IP via a live-action teaser, with an actor reading lines from William Blake's poem, The Sick Rose. A painting then fell from the wall, and the actor then turned over an hourglass with red sand, with a tagline stating "The door won't stay closed." No gameplay or other information like the release date was revealed.
What Bloober did say, though, is that it would launch new Layers of Fear non-game content, including a novel by horror writer, poet and vocalist Marta Bijan. The company also announced that it would release the soundtracks for Layers of Fear,The Medium and Cronos both in digital and physical (CD and vinyl) editions.
The new title is likely to be eagerly anticipated given Bloober's form of late. The company recently released its Silent Hill 2 remake, Cronos: The New Dawn and a new Switch 2 Layers of Fear 2 version called Layers of Fear: The Final Masterpiece Edition. The original Layers of Fearcame out back in 2016 and is considered one of the better horror titles of recent years, thanks to an expertly crafted narrative and psychedelic thrills and chills. The sequel moved to a creepy ocean liner and was equally well-received.
Update Feb. 16, 2026 at 3:06PM ET: The headline was updated with the correct game name.
This article originally appeared on Engadget at https://www.engadget.com/gaming/layers-of-3-revealed-via-a-mysterious-trailer-and-poem-153021903.html?src=rss
For most adventure games, the long-term goal can often focus on solving a grand mystery or chasing a lost artifact of the past. But for the upcoming Mixtape, from publisher Annapurna Interactive, it sets its sights on the misadventures of young friends enjoying their last days together before moving on. It's the type of narrative adventure game that shines a light on how good music can bring people together, and how much fun getting into trouble can be.
From developer Beethoven and Dinosaur, the Australian creative team behind The Artful Escape, Mixtape is, in many ways, a tribute to classic '90s Americana and an ode to the rebellious youth of the average suburb. I recently got to play the latest build of Mixtape and spoke with game director Johnny Galvatron about the making of their latest game. Along with sharing his favorite '80s and ’90s films that helped shape his vision, he also explained how tough yet rewarding it is to make "idleness" in video games compelling.
"Idleness is hard to explore as a video game, and one of the interesting things about being a teenager is you just hang out a lot, and sometimes it just sucks," said Galvatron. "So I love that we made a game that shows that idleness.”
“I think it can be a really hard balance to make something that is based on what is really a hangout film, something like Wayne's World or Richard Linklater's Dazed and Confused, but to have that be paced well and to be exciting for a video game was a real challenge."
Set in the 1990s, Rockford and her friends Slater and Cassandra prepare for one last hurrah before heading into adulthood. With Rockford deciding to make a daring move to New York City to hopefully connect with her music idol, the crew reminisces on the good times they had going for late-night fast food runs, evading the police in shopping carts, and first kisses with their crushes – and all to the tune of their favorite songs.
Beethoven & Dinosaur
On the surface, Mixtape is an interactive coming-of-age story about a crew of rebellious teens, with memories serving as playable mini-games and interludes that capture their feelings at the time. But that's actually what makes this interactive trip down memory lane so compelling. These segments are presented as exaggerated memories of the past, fueled by the music of Devo, Joy Division, and Siouxsie and the Banshees. They’re emotional, poignant moments for these characters, tapping into the idea of how moments from our youth seemed bigger and grander than they actually were.
One section I enjoyed playing was an interactive head-bobbing segment where the crew drove across town to get fast food. Different buttons corresponded to fist-pumping and head-bobbing actions, but there were no specific directions, so I just had to go with the flow. This scene was a great bit of comedy that showed off how goofy Rockford and her friends could get while vibing, but it was also a fun callback to films like Pulp Fiction, which used rear-projection sets to simulate car driving scenes (the memory even plays out on a film set). Another segment focused on a photo booth with Rockford and Slater, which put them in a position to capture the best or funniest shots.
But it's not all fun and games with the crew. One segment focused on the friends tossing toilet paper rolls around their school principal's home, which quickly takes a turn for the worse when one of them decides to take the blame to spare Rockford from expulsion. It's a surprisingly heartfelt and sad moment, but it also foreshadows a simmering conflict for these characters.
It's clear that Mixtape seeks to capture the experiences of a particular era, and that the developers themselves had a particular fondness for American movies and pop culture of the time. It captures the feeling of the so-called MTV generation and the intersection of media and the emotional expression of youth during this period. This is also evident in the game's use of a "mixed media, liquid television" editing style, which intercuts clips from TV shows and movies to emphasize emotional and comedic beats.. Rockford even does a Ferris Bueller-style narration for the players.
Given that video game-to-movie adaptations have never been more popular, game director Johnny Galvatron has also had some talks about a potential movie adaptation.
"Obviously, Annapurna is also a film company, and they have those kinds of connections, and let me tell you, those meetings are fun as fuck," said the director. "When people pitch you stuff, it's super cool. I would just say that, yes, I can see it coming. I would probably be totally hands-off on it."
“When you develop video games, you should be changing them to work better within the medium," he continued. "I think when they try to adhere too closely to the way a game works, that can sometimes break down. But yeah, I think if there were to be some adaptation stuff for Mixtape, probably, and I will stay clear of it."
Beethoven & Dinosaur
Mixtape feels like a heartfelt tribute to the '90s. While nostalgia bait is increasingly common these days, I felt there's a much deeper message under the hood, and getting to take part in these larger-than-life days of being a young adult has really got me excited for what's to come. I'm hoping the final game will deliver an adventure where I can really savor those listless hangouts with friends.
Mixtape is set to be released on PC, PlayStation 5, and Xbox Series X|S later this year.
This article originally appeared on Engadget at https://www.engadget.com/gaming/the-creators-of-mixtape-want-to-make-a-great-hangout-video-game-140026928.html?src=rss
ByteDance released Seedance 2.0 less than a week ago and enraged artists everywhere with a viral clip AI-generated clip of Tom Cruise and Brad Pitt fighting. Unsurprisingly, the AI video-making tool has reportedly already received multiple cease-and-desist letters around copyright infringement. Now, it appears ByteDance is going to curb the new media generator's use of prohibited content.
In a statement to the BBC, ByteDance said, "We are taking steps to strengthen current safeguards as we work to prevent the unauthorised use of intellectual property and likeness by users." It added that the company "respects intellectual property rights and we have heard the concerns regarding Seedance 2.0." However, when pressed for more information on exactly how they would do this, ByteDance didn't respond.
ByteDance's vague pledge follows a cease-and-desist letter from the Walt Disney Company on Friday. Disney claimed that Seedance 2.0 uses "a pirated library of Disney's copyrighted characters from Star Wars, Marvel, and other Disney franchises, as if Disney's coveted intellectual property were free public domain clip art." Disney included example videos that included its copyrighted characters, such as Spider-Man and Darth Vader.
Paramount Skydance has also reportedly issued a cease-and-desist letter to ByteDance to stop Seedance 2.0 from using its materials, according to the BBC.
This article originally appeared on Engadget at https://www.engadget.com/ai/bytedance-promises-to-tighten-up-its-new-ai-video-generator-after-viral-cruise-vs-pitt-clip-112941384.html?src=rss