Los Angeles County has sued Roblox for "unfair and deceptive business practices," claiming the platform's moderation and age-verification systems are inadequate. "Roblox portrays its platform as a safe and appropriate place for children to play," the complaint states. "In reality, and as Roblox well knows, the design of its platform makes children easy prey for pedophiles."
Representatives accused Roblox of failing to implement adequate platform safety features to prevent child endangerment. "Specifically, Roblox has not effectively moderated game content or enforced age-appropriate restrictions and warnings established by the creators, allowing the predatory and inappropriate language and interactions between users to persist," the County stated. It also said the platform failed to disclose any danger to children, including sexual content and the risk of predators.
Roblox rejected the allegations, saying the platform was built around safety. "We have advanced safeguards that monitor our platform for harmful content and communications, and users cannot send or receive images via chat, avoiding one of the most prevalent opportunities for misuse seen elsewhere online," the company told the AFP.
The LA county complaint is the latest in a string of lawsuits from US regions including Florida, Texas and Kentucky. The Attorney General in Louisiana also accused the company of having a "lack of safety protocols" that endanger the safety of children in favor of "growth, revenue and profits." That state's lawsuit cited a specific example of a subject arrested last year that used voice-altering tech to mimic a younger feminine voice to lure and sexually exploit young players.
Roblox has said that it has about 144 million daily active users around the world, with over 40 percent of them under the age of 13. However, it has faced repeated accusations that it doesn't do enough to protect young players. In 2024, Roblox banned players under 13 from accessing some types of in-game content and restricted their ability to message with other players outside of specific games. Last year, the company also began asking tens of millions of children to verify their age with a selfie.
This article originally appeared on Engadget at https://www.engadget.com/gaming/la-county-lawsuit-accuses-roblox-of-exposing-children-to-grooming-and-exploitation-124523028.html?src=rss
FILE PHOTO: A boy poses for a photo while holding a game pad in front of a screen displaying the logo of the U.S. children's gaming platform Roblox, in this illustration taken December 8, 2025. REUTERS/Ramil Sitdikov/Illustration/File Photo
Google has announced that with the help of AI, it blocked 1.75 million apps that violated its policies in 2025, significantly down from 2.36 million in 2024. The lower numbers this year, it said, are because its "AI-powered, multi-layer protections" are deterring bad actors from even trying to publish bad apps.
Google said it now runs more than 10,000 safety checks on every app and continues to recheck them after they're published. Its use of the latest generative AI models helps human reviewers discover malicious patterns more quickly, it added. The company also blocked 160 million spam ratings, preventing an average 0.5-star rating drop for apps targeted by review bombing. Finally, Google stopped 255,000 apps from gaining excessive access to sensitive user data in 2025, down from 1.3 million the year before.
Meanwhile, Google Play Protect, the company's Android defense system, sniffed out over 27 million new malicious apps, either warning users or preventing them from running. The company added that Play Protect's enhanced fraud protection now covers 2.8 billion Android devices in 185 markets and blocked 266 million risky "side-loading" installation attempts.
"Initiatives like developer verification, mandatory pre-review checks, and testing requirements have raised the bar for the Google Play ecosystem, significantly reducing the paths for bad actors to enter," the company said its blog. "This year, we’ll continue to invest in AI-driven defenses to stay ahead of emerging threats and equip Android developers with the tools they need to build apps safely."
Google has steadfastly justified its relatively high fees on app purchases and subscriptions by touting its investments in app safety. However, its Play store has been under pressure from regulators in Europe and other regions that claim it amounts to a monopoly. Last year, the company changed its fee structure for developers using alternative payment channels, but EU regulators recently claimed the company still isn't complying with Digital Markets Act regulations.
This article originally appeared on Engadget at https://www.engadget.com/apps/google-play-used-ai-to-help-block-175-million-bad-apps-in-2025-102208054.html?src=rss
Polestar is gearing up to launch three new models in the next two years, including a station wagon (estate or shooting brake) version of the Polestar 4 that harkens back to the company's Volvo roots. The Geely-owned Swedish company sold a record 61,000 EVs in 2025, but hopes that the new models will help it take an even bigger bite out of the market. "We want to get more volume out of a bigger cake," CEO Michael Lohscheller said.
Polestar currently offers two models in the US, the Polestar 3 and Polestar 4, both SUVs. However, the new Polestar 4 will come in two variants, one a traditional SUV as before and the other a four-door wagon-type version that combines "the space of an estate and the versatility of an SUV," Loscheller said. "It's all the good things from the current car, but it's a bit more practical." This new model is due later this year and will be built in Busan, South Korea in order to avoid US tariffs on cars built in China.
The automaker is also planning to release a new version of the Polestar 2 targeted at young buyers, though that one is unlikely to come to the US. It will be slightly longer for more passenger space and be produced in China like the current model 2.
Polestar
Finally, the Polestar 7 will be a compact SUV in the same family as Volvo's EX60, set to arrive in Europe to address the fast-growing compact SUV segment. "We are convinced that we can offer customers a progressive performance-driven car for a very attractive price point, built in Europe," Lohscheller said.
The new models are designed to help Polestar hit its goal of 60 percent of EV sales worldwide by "targeting the big profit pools of the BEV segment," Lohscheller stated. Following Polestar's withdrawal from the hyper-competitive Chinese market, Europe accounts for 78 percent of its sales and the US most of the rest — but the company hopes to boost its fortunes in the latter. "People forget that the U.S. is a big EV market, especially on the east and west coasts," the CEO added. "And it will stay a big market."
This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/polestar-unveils-a-station-wagon-version-of-the-4-144025505.html?src=rss
Meta just announced a deal to buy "millions" of NVIDIA Blackwell and Rubin GPUs in a new long-term partnership. As part of that, the social media giant will deploy NVIDIA's Confidential Computing for WhatsApp, "enabling AI-powered capabilities across the messaging platform while ensuring user data confidentiality and integrity."
As part of the deal, Meta committed to using NVIDIA's Confidential Computing for WhatsApp messaging to allow AI inside the app while guaranteeing user data confidentiality. That technology will let Meta secure data during computation, not just when it's being shuttled to a server. It also allows software creators like Meta or third-party AI agent providers "to preserve their intellectual property," NVIDIA wrote on a blog about the technology.
Meta will also be the first to deploy NVIDIA's Grace CPUs in a standalone way, instead of incorporating them with GPUs. They're designed to run inference and agentic workloads when running in this fashion. Meta will also be using NVIDIA's Spectrum-X Ethernet switches.
Meta announced earlier this year that it would spend up to $135 billion on AI in 2026, so it's not a surprise that a big chunk of that is going toward NVIDIA. However the numbers involved, likely in the "tens of billions" according to analysts, represent a significant expansion of the partnership between the two companies. Meta plans to build up to 30 data centers, including 26 in the US, by 2028 as part of a $600 billion commitment.
This article originally appeared on Engadget at https://www.engadget.com/ai/meta-will-run-ai-in-whatsapp-through-nvidias-confidential-computing-110002283.html?src=rss
Drones are no longer just niche toys for enthusiasts. Today’s models are compact, increasingly affordable and capable of capturing sharp aerial photos and video with minimal effort. Whether you’re curious about flying for the first time or looking to upgrade to a more advanced camera drone, the options available in 2026 are broader and more approachable than ever.
Entry-level drones now offer features like GPS-assisted flight, return-to-home safety systems and automated shooting modes that take much of the stress out of learning to fly. Step up to more advanced models and you’ll find foldable designs that travel easily, longer flight times and stabilized 4K video that holds up well beyond social media clips.
We’ve tested a range of drones to identify the best options across different skill levels and budgets. Whether your priority is learning the basics, capturing polished aerial footage or packing light for travel, these picks highlight the drones that offer the best balance of performance, reliability and ease of use.
Best drones for 2026
What to look for in a drone
Camera features
For this guide, we're looking only at drones that are basically flying cameras, so you want the best video and photo features possible. Bigger devices like DJI’s Mavic 3 Pro or Air 3S carry relatively large sensors, offering superior camera quality for nighttime cityscapes or other low-light scenes. Smaller models like the Mini 4 Pro and HoverAir X1 Max use smaller camera sensors, so they aren’t as good in dim light.
Field of view and minimum aperture are also important, with most drones typically having a wide-angle focal length, though a few others like the HoverAir X1 Max carry an ultrawide lens. Some models have multiple cameras including a wide and a zoom. As for aperture, lower numbers are better and allow for shooting in dim light. Most DJI models are solid in this regard, while the HoverAir models don’t perform as well.
Video resolution and slow-mo are also essential camera capabilities. Most drones these days can shoot at 4K with a frame rate of at least 30 fps, though some offer 6K or even 8K at up to 30 fps. Higher-end models can shoot 4K at up to 120 fps, allowing you to slow down the action dramatically to create a cinematic look.
Other noteworthy features include log or HDR video that supports higher dynamic range, particularly in bright and sunny conditions. Finally, the camera’s gimbal and stabilization are important factors to keep your footage looking as smooth as possible. Some drones have gimbals that can rotate the camera 90 degrees to give social media creators the maximum resolution for vertical formats.
Drone features: Speed, range, safety, battery life and obstacle detection
By and large, there are two types of camera drones to consider. The first are standard drones (usually with open propellers but not always) designed to fly outside and take scenic shots. Often there’s nothing to stop the props from striking skin or objects, so they can’t really be used indoors or around people. Some models like the DJI Neo and Flip have prop guards that better protect bystanders and property, as well as the drone itself.
Then there's first-person-view (FPV) camera drones, which often have propeller guards and are meant to be used both indoors or outside to capture exciting footage. Standard models don’t need to go particularly fast as they’re mainly used to shoot fun videos for social media, but FPV drones need to move at high speeds to create excitement. Because of that speed, they’re also better in breezy conditions thanks to stronger wind resistance, and they can fight gusts and return home more quickly. Acrobatic abilities (often promoted by the manufacturer in ads or packaging) are also important for FPV drones, as it allows the user to perform tricks and zip around obstacles.
Battery life is another important factor. The best drones boast a battery endurance of up to 45 minutes, while FPV drones like the Avata 2 can only fly for about half that time as they tend to be heavier and carry smaller batteries to reduce weight. As a general rule, a single battery isn’t enough for any serious shooting so you’d do well to buy your drone in a kit with a few batteries and a charger.
As for range, DJI tends to dominate in this area, with its latest models able to maintain a video signal at a distance up to 20km (12.4 miles). HoverAir’s models are weaker with the top-end X1 Max model limited to just 1km (0.6 miles) when using the optional beacon system. DJI also offers multiple ways to control its drones including headsets, joystick-type controllers, motion detection controllers and smartphones.
The best drones have sensors to detect obstacles in all directions. Others are limited to only avoiding obstructions coming at them from the front and some only rely on the main camera to prevent crashes. Finally, if you want to have your drone follow you around automatically, you’ll need it to be able to track you around when you’re vlogging, riding a bike or skiing, while also avoiding obstacles. Smooth takeoff and return-to-home features are especially valuable here for both beginners and experienced drone pilots as well.
Best drone FAQs
What are the rules for owning a drone?
Anyone can buy any drone, but once purchased, all drones between 250g and 25 kg must be registered with the FAA and marked with the FAA registration number. Recreational pilots with drones over 249g must pass the recreational UAS safety "TRUST" exam and carry proof of TRUST completion when flying a drone. Commercial pilots must obtain a Remote Pilot Certificate from the FAA. You must be aware of and avoid any areas with airspace restrictions, particularly around airports.
Are drones safe to fly in the city?
In general, it is not legal to fly a drone within city limits over populations, as a crash from a high altitude could injure or kill someone. However, they can be flown over adjacent, non-populated areas in many cases. Here is a guide to where: https://uavcoach.com/where-to-fly-drone/
What is the average flight time of a drone?
Most drones can fly for around 20-30 minutes, though some advanced models like DJI's Mavic 4 can fly up to 40 minutes or more.
This article originally appeared on Engadget at https://www.engadget.com/cameras/best-drone-120046775.html?src=rss
Bloober Team has revealed Layers of Fear 3 following a Valentine's Day countdown that started at the beginning of 2026. The new chapter will include not only a game but a novel and music, the company said in a press release.
The developer revealed the new IP via a live-action teaser, with an actor reading lines from William Blake's poem, The Sick Rose. A painting then fell from the wall, and the actor then turned over an hourglass with red sand, with a tagline stating "The door won't stay closed." No gameplay or other information like the release date was revealed.
What Bloober did say, though, is that it would launch new Layers of Fear non-game content, including a novel by horror writer, poet and vocalist Marta Bijan. The company also announced that it would release the soundtracks for Layers of Fear,The Medium and Cronos both in digital and physical (CD and vinyl) editions.
The new title is likely to be eagerly anticipated given Bloober's form of late. The company recently released its Silent Hill 2 remake, Cronos: The New Dawn and a new Switch 2 Layers of Fear 2 version called Layers of Fear: The Final Masterpiece Edition. The original Layers of Fearcame out back in 2016 and is considered one of the better horror titles of recent years, thanks to an expertly crafted narrative and psychedelic thrills and chills. The sequel moved to a creepy ocean liner and was equally well-received.
Update Feb. 16, 2026 at 3:06PM ET: The headline was updated with the correct game name.
This article originally appeared on Engadget at https://www.engadget.com/gaming/layers-of-3-revealed-via-a-mysterious-trailer-and-poem-153021903.html?src=rss
There's a new AAA John Wick game coming with Keanu Reaves portraying the main character both in voice and likeness, Lionsgate and Saber Interactive announced. Currently untitled, it's in development for PS5, Xbox Series X and S, and PC, and will be a single-player third-person experience designed for "mature" audiences. So far, there's no release date.
"The new single-player third-person action game will combine John Wick’s unparalleled, adrenaline-fueled 'gun-fu' fighting style with Saber’s proven reputation for creating thrilling gaming experiences that leave players craving more," the companies said in an announcement post. They added that franchise director Chad Stahelski and star Keanu Reeves are both involved in the game’s production, with Reeves reprising his character's look, voice and more.
The story is original and "addresses a significant time in John Wick's life," according to the game's director Jesus Iglesias. It will include both familiar film characters and new ones created for the game. As for gameplay, it will offer "a hard-hitting gun-fu combat system, jaw-dropping camerawork, intense driving experiences, cinematic storytelling, and a bold range of atmospherically immersive environments," the team said.
Saber Interactive is the developer behind Warhammer 40,000: Space Marine 2 and is also developing the upcoming titles Jurassic Park: Survival and John Carpenter's Toxic Commando. It will be the first John Wick game since John Wick Hex, which came out in 2019 but was recently delisted.
This article originally appeared on Engadget at https://www.engadget.com/gaming/theres-a-new-john-wick-game-on-the-way-103900064.html?src=rss
Marvel Tōkon: Fighting Souls was first announced last year as a tag fighting game feature superheroes including Captain America, Ms Marvel and Spider-Man, with a launch sometime in 2026. We expected more details to be revealed at Sony's State of Play yesterday and indeed they were. The game will arrive August 6 on PS5 and PC and include the Unbreakable X-Men's Storm, Magik, Wolverine, and Danger.
The trailer teases each character's fighting style, with Magik and Wolverine using a more in-your-face melee fighting style. Storm and Danger, meanwhile, offer more diverse attack abilities, with Storm manipulating wind and lightning and Magik deploying sorcery skills. We also saw a team-based finisher attack with all four characters joining forces to unleash a flurry of attacks. The trailer also revealed that Marvel Tōkon: Fighting Souls will offer an Episode Mode with a "new form of storytelling adapted for a modern video game format" that marries Manga with American comics.
MARVEL Tōkon: Fighting Souls launches on August 6, 2026 for PS5 and PC. Pre-orders open February 19, 2026 at the PlayStation Store and PC storefronts. It will be sold in three versions: the $60 Standard Edition, $85 Digital Deluxe Edition (includes the full game, all pre-order incentives, a Year 1 Characters and Stage Pass) and Howard the Duck and Cosmo. Finally, the $100 Ultimate Edition includes all the preceding, plus costumes for Storm, Captain America, Doctor Doom, Iron Man, and Spider-Man, along with an Animated Chromatic color unlock for all 20 launch characters.
This article originally appeared on Engadget at https://www.engadget.com/gaming/marvel-tokon-fighting-souls-lands-on-ps5-and-pc-august-6-with-x-men-in-tow-095235773.html?src=rss
At Sony's State of Play yesterday, developer Nomada Studio revealed a DLC prequel to its gorgeous and award-winning puzzle platformer Neva. Entitled simply Neva: Prologue, it tells the story of how Alba and her wolf companion Neva met, while introducing new gameplay mechanics, locales and challenges.
"In Neva: Prologue, players follow Alba as she chases a trail of white butterflies deep into the corrupted swamps, only to discover a frightened wolf cub, lost and alone," Nomada writes. "To survive, Alba must earn the cub’s trust and guide them both through the blighted wetlands and the dark forces that stalk them."
The developer adds that Neva: Prologue is designed to be experienced after completing the main game. It adds three new locations, "each featuring unique gameplay mechanics, alongside new enemies and intense boss encounters." Completionists will also get five hidden challenge flowers.
In her review of the original game, Engadget's Jessica Conditt found Neva "faultless" thanks to the exquisite swordplay and intuitive platforming action, along with the "stunning" world composed of "lush forests, sun-drenched valleys, soaring mountains and twisting cave systems." Neva: Prologue will released as a standalone DLC on February 19.
This article originally appeared on Engadget at https://www.engadget.com/gaming/a-neva-prequel-is-arriving-next-week-081239628.html?src=rss
After warnings from lawmakers last year, WhatsApp has been blocked in Russia for as many as 100 million users, the Financial Times reported. Russian authorities removed the app from an online directory, effectively wiping it from Russia's internet. The government has previously said that it wants users to switch to an app called Max, an unencrypted WeChat clone.
"Today the Russian government has attempted to fully block WhatsApp in an effort to drive users to a state-owned surveillance app," Meta told the FT in a statement. "Trying to isolate over 100 million people from private and secure communication is a backwards step and can only lead to less safety for people in Russia."
The Russian government deleted WhatsApp rival Telegram yesterday, while also erasing Meta apps Facebook and Instagram. YouTube access was also reportedly degraded, though it's not clear if the app has been completely removed.
In July 2025, a Russian lawmaker who regulates the IT industry said it's very likely that WhatsApp would be placed on a list of restricted software. Parent Meta has been designated as an extremist organization in Russia, and last year Vladimir Putin issued a directive for the nation to further restrict communication apps originating from "unfriendly countries" that have sanctioned Russia.
The state has said that an in-house app would protect citizens from fraud and terrorism, given the large number of scammers on WhatsApp in the nation. However, restrictions on Telegram haven't gone over well domestically, even among Putin's allies, as residents along Ukraine's borders have relied on it for drone and missile alerts. "I am concerned that slowing Telegram could affect the flow of information, if the situation deteriorates," said the governor of one of those regions.
This article originally appeared on Engadget at https://www.engadget.com/social-media/whatsapp-is-now-fully-blocked-in-russia-110953485.html?src=rss
MOSCOW, RUSSIA - FEBRUARY 9: In this photo illustration the WhatsApp logo is displayed on a mobile phone screen as a computer screen is seen in the background in Moscow, Russia, on February 9, 2026. As Russiaâs economic transformation after the Ukraine war and sanctions extends into the online world, the Kremlin is building a digital ecosystem disconnected from Western-based internet networks. After comprehensive Western sanctions, economic tensions with Russia have also shaped the digital sphere, with the Federal Service for Supervision of Communications, Information Technology and Mass Media (Roskomnadzor) centralizing control of the countryâs internet traffic through legal regulations. Although demand for VPN services has risen quickly among Russian users, regulations that took effect in 2024 and last year made promoting VPN services a criminal offense and introduced blocks on popular VPN protocols. (Photo by Sefa Karacan/Anadolu via Getty Images)
YouTube Music has started putting lyrics — a previously free feature introduced in 2020 — behind a paywall, according to multiple users and 9to5Google. In the latest update, the “Lyrics” tab in the Now Playing screen displays a warning message: “You have [x] views remaining. Unlock lyrics with Premium.” Free users get lyrics for five songs, then after that, will only see a few lines before the rest of the song is blurred.
Google has been testing the feature since at least September with a limited number of users, according to previous reports. It’s been speculated that YouTube may have made the change to recuperate costs spent with lyric aggregators like Musixmatch. Spotify also put lyrics behind its Premium paywall in 2024, but a user backlash forced it to reinstate the feature for free users.
Google has yet to confirm the change, and while it appears to be a larger rollout, the feature change could still be in testing. YouTube Music’s Premium subscription costs $10.99 in the US with ad-free playback, offline downloads, AI features and more — the same as its main rivals Spotify, Apple Music and Amazon Music.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/youtube-music-starts-limiting-lyrics-for-free-users-101258311.html?src=rss
Ford may be discontinuing its F-150 Lightning pickup but it hasn’t given up on electric cars. CEO Jim Farley just teased the automaker’s electric pickup based on its new Universal Electric Vehicle platform that he called “one of the most audacious and important projects in Ford's history.”
The Universal EV platform will be used on a family of affordable EVs sold around the world, but will start with a mid-sized pickup for the US built in Louisville, Kentucky. It’s set to go on sale next year with a target price of $30,000.
An early peek at our brilliant team working on the Universal Electric Vehicle project - one of the most audacious and important projects in @Ford's history. American innovation is how we compete and win against China and the rest of the world.
Farley discussed some of the tech going into the pickup, particularly the aerodynamics, a key aspect if Ford is to compete with rivals. “The team is spending countless hours getting every last drop of aero efficiency on the mid-size electric pickup,” he noted. Farley also discussed the “simplified aluminum unicastings [that] condense over 146 parts into two” as a way to boost production efficiency.
Ford will invest $5 billion, including $2 billion at the Louisville factory on top of $3 billion already announced for its BlueOval battery plant. It will expand the Louisville facility by 52,000 square feet and "create or secure" nearly 4,000 direct jobs, the company said late last year.
Ford hasn't yet revealed the pickup’s name or shown a photo, but it’s supposed to have more interior room than a Toyota RAV4. Buyers will be able to lock bikes or surfboards into the pickup bed, mooting the need for roof or trailer hitch racks. It will have a low center of gravity from the battery, instant torque and a 0 to 60 mph time "as fast as a Mustang EcoBoost [around 4.5 seconds], with more downforce," Ford said.
Jim Farley famously imported a famously fast and high-tech Xiaomi SU7 EV from China and drove it daily, telling a podcaster he didn’t want to “give it up.” Hopefully, his experience will result in more tech-forward Ford EVs based on the Universal platform.
This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/ford-shows-off-the-tech-going-into-its-30000-electric-pickup-truck-140000509.html?src=rss
TikTok’s signature features that hooked users around the world are its algorithm and endless scroll. Now, though, the European Union has called those aspects of the app illegal and may order the company to alter them.
“Today, the European Commission preliminarily found TikTok in breach of the Digital Services Act for its addictive design,” the EU’s regulator said in a press release. “This includes features such as infinite scroll, autoplay, push notifications, and its highly personalized recommender system.” It said that TikTok failed to put up safeguards to ensure that those “addictive” features don’t “harm the physical and mental wellbeing of users,” including minors.
“For example, by constantly ‘rewarding' users with new content, certain design features of TikTok fuel the urge to keep scrolling and shift the brain of users into ‘autopilot mode'. Scientific research shows that this may lead to compulsive behaviour and reduce users' self-control,” the regulators stated.
TikTok’s current parental controls and features to limit screen time are insufficient, the Commission added, and TikTok may need to modify them. The platform may also be required to limit its infinite scroll and adjust its recommendation algorithms.
The EU Commission will give TikTok an opportunity to rebut the findings and the company said would use “any means available” to challenge them. “The commission’s preliminary findings present a categorically false and entirely meritless depiction of our platform,” the company told The New York Times in a statement.
Europe opened its wide-ranging investigation against TikTok in February 2024 and has already found the company at fault for its data sharing practices and advertising transparency. If found guilty of violating the DSA, TikTok faces a fine up to six percent of its annual worldwide turnover.
This article originally appeared on Engadget at https://www.engadget.com/social-media/eu-says-tiktok-uses-addictive-design-and-must-change-131738425.html?src=rss
The Last of Us series co-creator Craig Mazin is teaming with Hasbro Entertainment to create an HBO series based on the popular (and spicy) Baldur’s Gate 3game, Deadlinereported. The show will be simply be called Baldur’s Gate and the story will resume where Baldur’s Gate 3 left off. Mazin will reportedly have full creative control and act as co-creator, writer, executive producer and showrunner.
"It is a dream come true to be able to continue the story that [Baldur’s Gate 3 developer] Larian and Wizards of The Coast created," Mazin said in a statement. "I am a devoted fan of DnD and the brilliant way that Swen Vincke and his gifted team adapted it. I can’t wait to help bring Baldur’s Gate and all of its incredible characters to life with as much respect and love as we can.”
Larian, which won’t be making the Baldur’s Gate 3 sequel, said it wasn’t involved in the creation of the show. However, Larian CEO Swen Vincke said that to his knowledge, Mazin is a “big fan” of the game and even requested to visit the studio (Mazin told Deadline that he has put about 1,000 hours into the game).
Mazin is best known for co-creating the Emmy-winning limited series Chernobyl as well as The Last of Us. The latter was widely praised for its first season but critics and fans were mixed on season 2, which deviated a bit more from the corresponding game.
The show will reportedly feature familiar and new characters, but no other details have been released. A Baldur’s Gate 4 game is not currently in development, so the series creators will have no source material to draw from. That gives them a lot of freedom, but also puts the storytelling onus fully on Mazin and his team of writers. Wizards of the Coast story head Chris Perkins will reportedly act as a consultant on the show to ensure it doesn’t stray from its DnD origins.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/hbo-is-making-a-baldurs-gate-3-tv-show-130000864.html?src=rss
Paris prosecutors announced that a search was underway at offices belong to Elon Musk’s X platform as part of an ongoing investigation first launched in January 2025. The raid is being conducted by Paris and national cybercrime units, with support from Interpol, according to post from Paris prosecutors on X. Officials from X have yet to comment on the matter.
At the same time, Paris prosecutors issued summonses to Elon Musk and Linda Yaccarino for “voluntary interviews” on April 20, 2026 in Paris. The prosecutors also announced they would no longer use X and would only communicate on LinkedIn and Instagram going forward.
The searches are part of an investigation that has been ongoing for nearly a year over the functioning of X’s algorithms that are “likely to have distorted the operation of an automated data processing system,” investigators said at the time. Those changes reportedly gave greater prominence to certain political content (especially from Musk) without user knowledge — something that could be a crime under French laws.
An investigation was officially launched in July, with Paris prosecutors adding an additional charge: “Fraudulent extraction of data from an automated data processing system by an organized group.” More recently, it also includes “complicity in the possession of images of minors representing a pedo-pornographic character,” due to images created by Grok between December 25, 2025 and January 1, 2026.
In July, X said in a statement that the probe “egregiously undermines X’s fundamental right to due process and threatens our users' rights to privacy and free speech. [French officials have] accused X of manipulating its algorithm for 'foreign interference' purposes, an allegation which is completely false.”
Update, Feb 3 2026, 4:00pm ET: X posted a lengthly statement on its Global Government Affairs account, calling the allegations “baseless” and stating the company “categorically denies any wrongdoing.” The company went on to describe the raid as “an abusive act of law enforcement theater designed to achieve illegitimate political objectives rather than advance legitimate law enforcement goals.”
This article originally appeared on Engadget at https://www.engadget.com/social-media/xs-paris-hq-raided-by-french-prosecutors-110411170.html?src=rss
Sony A7 series camera launches are eagerly anticipated by camera lovers, as those models are typically a showcase for the company’s latest imaging tech. The new A7 V is a great example of that: it’s equipped with Sony's new 33-megapixel partially-stacked sensor — the most advanced in any midrange full-frame mirrorless model.
The A7 V’s resolution is higher than rivals like Panasonic’s S1 II and the Nikon Z6 III in this category while matching Canon’s R6 III. However, Sony trumps the latter with a faster sensor that promises lower rolling shutter distortion in electronic mode. Sony also boasts that it offers the highest dynamic range of any of its cameras to date.
Unlike Canon with the R6 III, Sony didn’t bend over backwards to accommodate creators, though. Video resolution is limited to 4K, and the A7 V lacks any RAW video capability, compared to 7K and RAW for Canon’s latest model. All of that means the A7 V may be great for some buyers, but fall short for others.
Design and handling
Like other recent Sony cameras, I didn’t find the A7 V comfortable to hold for long periods of time. That’s because the grip, while deep, is a bit short and too small for large hands. At the same time, it has harder exterior materials than Canon’s cameras and is a bit heavier than the A7 IV at 1.53 pounds (698 grams) compared to 1.45 pounds (653 grams) for its predecessor.
The handling makes up for the lack of comfort, though. It has two dials for the primary controls (shutter speed and aperture), along with a third for exposure compensation. There’s a dual dial with a shooting mode on top and video/photo/S&Q below, plus a rear joystick, rear dial and nine buttons. The main controls fell nicely to my hands, which made camera control a cinch.
The A7 V has the same well-organized menu system as other recent Sony models and it's easy to customize dials, buttons and quick menus to your liking. Overall, Sony’s menus are now among the best, and functions are easier to access than on Canon’s R6 III, for example.
The 3.69-million dot EVF display is relatively sharp and on par with the R6 III, but falls short of 5.76-million-dot EVF on the significantly cheaper Nikon Z6 III. The 3.2-inch rear display fully articulates as before, but it also tilts now, so I was able to easily shoot from high and low angles. It’s also slightly bigger and has 2.1 million dots, up from 1.65 million dots on the A7 IV.
The A7 V has a dual-slot card system with two SD UHS II slots and a faster CFexpress Type A slot. However, Type A CFexpress cards are less than half as fast as the CFexpress B cards used in other cameras. The A7 V includes a full-sized HDMI port for external display, 3.5mm mic and headphone ports, and two USB-C ports — one for charging and one for 10Gbps data transfers. Battery life is decent with up to 630 shots on a charge or 100 minutes of continuous 4K 30 fps capture. The camera isn’t constrained much by temperature limits, as I was able to shoot 4K 30p video for 90 minutes straight with no issues.
Performance
The 33MP partially-stacked sensor has made a big difference in the A7 V’s speed and autofocus accuracy. It can now hit 30 fps blackout-free RAW burst speeds with the electronic shutter (with autofocus and auto exposure enabled), compared to an anemic 10 fps with the A7 IV. That makes it a surprisingly good choice for sports and wildlife photography, or just shooting fast-moving kids or pets. Speeds drop to 10 fps in mechanical shutter mode, which is on par for this category.
ISO 6400, f/2.8, 1/40th
Steve Dent for Engadget
Rolling shutter distortion is only an issue when shooting super fast subjects like airplane propellers or golf swings. And unlike Canon’s R6 III and other rivals, the A7 V maintains full 14-bit RAW quality during electronic shutter bursts instead of dropping to 12-bit RAW, which allows for higher dynamic range.
As you’d expect with Sony, autofocus is fast and extremely accurate, delivering the best in-focus hit rate of any camera in this price range. When tracking moving subjects like bikes, birds or kids, I rarely saw a blurry shot. This applied even in tricky lighting and chaotic situations with multiple subjects. The A7 V also nailed auto exposure and auto white balance, even when I shot at dusk with a mix of indoor and outdoor lighting.
Sony’s latest AI features make it easy to track nearly anything. Face, eye and body tracking are supported for people, and you can also follow animals, birds, insects, cars, trains and airplanes. The AI has been trained to track people in any position, even if they’re partially obscured or disappear in the frame. This proved to be convenient when I shot street photos in crowds with a specific subject in mind.
This does bring up one sore point with the A7 V. When using third-party lenses, the burst rate speeds drop from 30 fps to 15 fps. In addition, you may not be able to use some lenses at all in AF-C (continuous) mode without applying a firmware update.
In-body stabilization is improved significantly over the A7 IV from 5.5 to 7.5 stops with compatible lenses, but falls short of all rivals that hit at least eight stops. Still, I was comfortably able to shoot at shutter speeds as low as a half second handheld without any camera blur.
Image quality
Photo quality is where the A7 V shines. Dynamic range is superior to rival cameras, both in the real world and specialized testing. This is due to Sony’s latest dual gain output tech that combines two ISO levels at once integrated with the new 33MP partially-stacked sensor (when using the mechanical shutter).
I noticed this when taking photos at twilight in several of Paris’ squares. After shooting a statue against a bright sky, I was able to extract noise-free shadow detail from RAW files and easily adjust bright areas. When shooting ducks in water that reflected a bright sky, I saw similarly high levels of detail in both dark and bright picture areas. There is one thing to keep in mind, though: As Photons to Photos noted, there’s a slight drop in dynamic range below ISO 1,000 when using the electronic shutter.
Should you need even more detail and dynamic range, Sony’s new Composite RAW feature that’s borrowed from the A9 III combines four, eight, 16, or 32 RAW images to reduce noise and improve image quality. I used it to photograph some high-contrast scenes on a sunny Paris day and it dramatically reduced noise, but isn’t a good option for moving subjects.
Sony's A7 V has plenty of manual controls for easy operation
Steve Dent for Engadget
JPEGs look great straight out of the camera with excellent detail, though noise reduction can be a bit excessive at high ISOs. Sony’s color science has improved over the last model, so colors are accurate and the magenta-hue issues seem to be largely resolved. However,I still find Canon’s cameras capture more accurate skin tones.
The A7 V is a low-light marvel, with relatively noise-free photos all the way up to ISO 12,800 and usable shots at ISO 25,600. What’s remarkable is that the A7 V beats all its 24MP rivals in this regard, despite the nearly 50 percent higher resolution.
Sony added a new “Compressed RAW HQ” mode with the A7 V, designed to deliver better compressed RAW quality while keeping files smaller than “Lossless RAW.” Note that this new mode is not currently supported by Adobe Lightroom, so I’d avoid using it for now.
Video
Sony's A7 V can take sharp video but doesn't stand up against rivals.
Sony
Two or three years ago, the A7 V would have been fine for video but not in 2026. While all its rivals are embracing internal RAW video at 6K or 7K, Sony is sticking with 10-bit 4K MP4 at up to 60 fps, or 4K 120 with an APS-C crop. The video is oversampled from a 7K sensor size so it’s very sharp though, and S-Log3 is available to boost dynamic range.
Sony likely thinks that creators using this camera will mostly shoot 4K MP4 (as I do), so it didn’t feel that RAW was a must. However, users who do need the benefits of RAW — like minimal degradation when editing, flexible white balance and improved dynamic range — can’t even do external RAW capture. The 4K max resolution and lack of open gate 3:2 is also a downside for creators who like to reframe shots in post or output to social media.
With that all said, you can capture high-quality 10-bit 4K 60 fps video with the A7 V. The S-Log3 Cine/S-Log 3 option and high data rate 4:2:2 HS video provide flexibility in post, letting you easily correct over- or under-exposed video or tweak colors. As with photos, color accuracy is nearly on par with Panasonic and other rivals. Shooting in low-light is a breeze, especially when you know that noise levels will be minimal even at high ISO speeds.
Sony has some extra video tricks like focus breathing compensation that eliminates zooming when focusing from a near to a far subject. And the A7 V comes with a new AI Auto Framing mode, which recognizes and crops in on humans, keeping them centered in the frame. I was able to keep subjects centered (while stabilizing the shot) as long as I didn’t move the camera excessively.
Autofocus is just as excellent for video as photos, with the same level of speed and accuracy. AI-powered autofocus supports all the same modes (people, animals, etc.) and usually nails focus of human or animal eyes, like when I captured footage of some ducks and dogs.
Video stabilization is also very good, just behind Panasonic’s S1 II and ahead of the Canon R6 III. In regular optical-only mode, it removes shaking from handheld video without too much movement. When you engage the “Active” mode, it adds electronic stabilization with a small crop for panning or tilting, and “Dynamic Active” lets you walk with surprisingly smooth results. Rolling shutter is rarely an issue for most types of shooting, including walking, unless you really whip the camera around. The lack of rolling shutter skew also makes it easier to apply stabilization in post with Adobe Premiere or DaVinci Resolve.
Wrap-up
ISO 800, f/2.8, 1/500th
Steve Dent for Engadget
The A7 V is an incredible camera for photography, with speeds, autofocus accuracy and image quality ahead of rivals, including the Canon R6 III, Panasonic S1 II and Nikon Z6 III.However, Sony isn’t keeping up with those models for video. The A7 V is missing RAW, native resolution and open gate capture, all of which can be found on the aforementioned cameras. That makes it hard to recommend for serious video users or creators who use full-frame open gate to export high-quality vertical video.
There’s one intangible, though. I enjoyed taking pictures with the A7 V more than other cameras I’ve tested lately because of the AF accuracy and image results. For anyone who wants a fast, reliable and easy-to-use camera for photography, I can’t recommend it enough. For video creators, though, I’d look at Canon’s R6 III, the Panasonic S1 II, or if you’re on a budget, Nikon’s Z6 III.
This article originally appeared on Engadget at https://www.engadget.com/cameras/sony-a7-v-review-awesome-speed-and-photo-quality-130000592.html?src=rss
The UK’s Competition and Markets Authority (CMA) is recommending measures to give publishers more control over how their content is used in Google’s AI overviews. The aim is to “provide a fairer deal for content publishers, particularly news organizations,” the CMA’s chief executive Sarah Cardell said in a press release.
With Google accounting for more than 90 percent of search inquiries in the UK, the CMA recently designated the company with “strategic market status” for search under the Digital Market Act. That allows the regulator to apply “conduct requirements” on Google to promote competition and avoid antitrust issues.
With those new powers, the CMA proposed a number of measures today. The first is a set of controls that would allow publishers to opt out of their content being used for features like AI Overviews or to train AI models. Google would also need to properly attribute publisher content.
Another measure would require Google to apply fair search result rankings for businesses, with an “effective process for raising and investigating issues.” Google would also need to provide a “choice screen” for alternative search options on Android mobile and Chrome browsers.
“These targeted and proportionate actions would give UK businesses and consumers more choice and control over how they interact with Google’s search services — as well as unlocking greater opportunities for innovation across the UK tech sector and broader economy,” Cardell said in a statement.
In response, Google wrote that it’s “exploring updates to let sites specifically opt out of Search generative AI features.” The aim, it said, is to keep search helpful for people who want information quickly while allowing publishers to better manage content. “Any new controls need to avoid breaking Search in a way that leads to a fragmented or confusing experience for people,” the company wrote, adding that it’s “optimistic” it can meet the CMA’s requirements.
When its new designation was announced in October 2025, Google complained that some of the proposed interventions would inhibit UK innovation and growth. Citing a study, the company said that similar measures imposed by the European Union produced “negative results” that “have cost businesses $114 billion.”
This article originally appeared on Engadget at https://www.engadget.com/ai/uk-wants-to-give-web-publishers-a-fairer-deal-with-googles-ai-overviews-132742850.html?src=rss
China has agreed to import its first batch of NVIDIA’s H200 AI chips after the government initially rejected the idea, Reuters reported. Several hundred thousand H200 chips were approved for sale in the country following NVIDIA’s CEO Jensen Huang’s visit there last week, according to two people familiar with the matter.
The US government allowed the sale of NVIDIA’s H200 processors to vetted and approved companies in China late last year. The first sales have been allocated mainly to three unnamed Chinese internet companies and the government is accepting applications for future approvals, according to the sources.
NVIDIA’s most powerful AI chip, the Blackwell B200, is still restricted for export to China. Despite that, over $1 billion worth of those and other high-end NVIDIA chips made their way to China via black market sales, according to previous reports.
The H200 is NVIDIA’s second most powerful AI GPU behind the B200, which is reportedly 10 times faster for some jobs. However, the H200 is still far more capable than NVIDIA’s H20, which was the only chip approved for export to China prior to the Trump administration’s H200 approval in December. Initially, China’s government rejected that chip in favor of domestically developed semiconductors.
China is trying to become self-reliant for its AI chips and infrastructure, with Huawei currently offering the best processors domestically. However, AI chip experts have said NVIDIA's tech is still far ahead of anything that Huawei or other Chinese companies can currently produce.
This article originally appeared on Engadget at https://www.engadget.com/ai/china-finally-approves-the-first-batch-of-nvidia-h200-ai-gpu-imports-130000335.html?src=rss
Europe is probing Elon Musk’s X for failing to take action to prevent the spread of AI-generated sexually explicit images including child sexual abuse material (CSAM), regulators said in a press release. The European Commission’s investigation could result in “further enforcement steps” against X, not long after it levied a $140 million fine against the platform.
“Sexual deepfakes of women and children are a violent, unacceptable form of degradation. With this investigation, we will determine whether X has met its legal obligations under the DSA [Digital Services Act], or whether it treated rights of European citizens — including those of women and children — as collateral damage of its service,” said the Commission’s executive VP, Henna Virkkunen in a statement.
The EU said that it will assess whether X took measures to reduce risks around the dissemination of illegal content when it deployed Grok onto the platform. Those risks include manipulated sexually explicit images including content that may amount to CSAM. “These risks seem to have materialized, exposing citizens in the EU to serious harm,” the Commission stated.
On top of the new inquiry, the EC is also expanding its 2023 investigation of X over its recommendation algorithm and tools used to prevent the spread of illicit content.
CBS Newsfound that, as of Monday morning, Grok was still able to generate undressed images of individuals. X previously claimed this ability had been removed for both free and paid users.
The investigation is coming at a delicate time for Europe, which is already in the Trump administration’s crosshairs over its scrutiny of American tech companies. And the EU would also be going up against Musk, who is the owner and has the biggest megaphone on X. After X was hit with a 120 million euro ($140 million fine) for breaching Europe’s Digital Services Act, Musk called the EU “the fourth Reich” and said in a post on X that it should be “abolished.”
In response to the inquiry, X reiterated previous comments it has made about Grok. “We remain committed to making X a safe platform for everyone and continue to have zero tolerance for any forms of child sexual exploitation, nonconsensual nudity and unwanted sexual content,” a spokesperson told The New York Times.
Update, January 26 2026, 11:42AM ET: Added additional coverage from CBS.
This article originally appeared on Engadget at https://www.engadget.com/ai/the-eu-is-investigating-grok-and-x-over-potentially-illegal-deepfakes-134506678.html?src=rss
Following the shutdown of an alternative app store, Apple has accused the European Commission (EC) of using “political delay tactics” as an excuse to probe and fine the company, Bloomberg reported. Apple issued the statement preemptively as commission is reportedly preparing to blame Apple for the shutdown of third-party app store Setapp due to what the developer called “still-evolving and complex business terms.”
As part of an EU ruling, Apple was forced to allow third-party marketplaces for apps once the Digital Markets Act (DMA) took effect in 2024. Apple agreed to allow such stores, but implemented fees of €0.50 per installation if the number of downloads exceeded one million, among other rules.
In April 2025, the EC found Apple to be in “non-compliance” with the DMA over rules on “steering” users to alternative payments and levied a $500 million fine. In June last year, Apple said it would change its pricing for third-party App Stores to a five percent revenue share called the Core Technology Commission (CTC).
However, Apple said that the EC has so far refused to allow those changes. In the meantime, a developer called MacPaw shut down its fledgling Setapp store, saying Apple’s terms “don’t fit Setapp’s current business model” due to the complexity. As a result, the EC will reportedly rule that Apple hasn’t addressed the key issues it raised regarding business terms, including their complexity.
“The European Commission has refused to let us implement the very changes that they requested,” Apple said in a statement to Bloomberg. “In October, we submitted a formal compliance plan and they have yet to respond. The EC is using political delay tactics to mislead the public, move the goal posts, and unfairly target an American company with burdensome investigations and onerous fines.”
In reply, an EC spokesperson told Engadget that it’s in “constant” contact with Apple with the aim of finding a DMA-compliant solution. “The Commission’s main objective is that gatekeepers operate in full compliance with the DMA. The Commission is available to discuss and work with gatekeepers to achieve full compliance. In this context, the Commission has been in a constant dialogue with Apple to solve all pending issues, while also listening to developers from all over the world. We remain committed to this exchange to find a DMA compliant solution.”
This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-accuses-europe-of-delay-tactics-following-alternative-app-store-collapse-124701591.html?src=rss